attack: make person upset

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents move
Weight: 0.60
, atrocity
Weight: 0.59
, challenge
Weight: 0.58
, terrorist
Weight: 0.57
Siblings assault
Weight: 0.62
, strike
Weight: 0.61
, violence
Weight: 0.60
, crime
Weight: 0.58
, destruction
Weight: 0.55

Related properties

Property Similarity
make person upset 1.00
result in someone get kill 0.75
be at be do against someone 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.71
¬ Remarkable(attack, make person upset)
Evidence: 0.08
¬ Remarkable(violence, be at be do against someone)
0.07
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(attack, make person upset)
Evidence: 0.67
¬ Remarkable(violence, make person upset)
0.06
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.75
Evidence: 0.71
¬ Remarkable(attack, make person upset)
Evidence: 0.59
¬ Remarkable(violence, result in someone get kill)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.19
Plausible(attack, make person upset)
Evidence: 0.67
Remarkable(violence, make person upset)
Evidence: 0.65
¬ Plausible(violence, make person upset)
0.40
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.19
Plausible(attack, make person upset)
Evidence: 0.59
Remarkable(violence, result in someone get kill)
Evidence: 0.32
¬ Plausible(violence, result in someone get kill)
0.37
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.19
Plausible(attack, make person upset)
Evidence: 0.08
Remarkable(violence, be at be do against someone)
Evidence: 0.23
¬ Plausible(violence, be at be do against someone)

Salient implies Plausible

0.10
Rule weight: 0.28
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.19
Plausible(attack, make person upset)
Evidence: 0.78
¬ Salient(attack, make person upset)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.78
Salient(attack, make person upset)
Evidence: 0.38
¬ Typical(attack, make person upset)
Evidence: 0.71
¬ Remarkable(attack, make person upset)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.19
Plausible(attack, make person upset)
Evidence: 0.38
¬ Typical(attack, make person upset)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(attack, make person upset)
Evidence: 0.17
¬ Typical(violence, make person upset)
0.08
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.71
¬ Remarkable(attack, make person upset)
Evidence: 0.33
¬ Typical(violence, result in someone get kill)
0.05
Rule weight: 0.14
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.71
¬ Remarkable(attack, make person upset)
Evidence: 0.67
¬ Typical(violence, be at be do against someone)