axe: be hero without pseudo-random

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents brand
Weight: 0.53
, thing
Weight: 0.51
, tool
Weight: 0.51
, product
Weight: 0.50
, item
Weight: 0.50
Siblings dairy product
Weight: 0.28
, living thing
Weight: 0.27
, remember
Weight: 0.27

Related properties

Property Similarity
be hero without pseudo-random 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.26
Plausible(axe, be hero without pseudo-random)
Evidence: 0.21
¬ Salient(axe, be hero without pseudo-random)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.21
Salient(axe, be hero without pseudo-random)
Evidence: 0.45
¬ Typical(axe, be hero without pseudo-random)
Evidence: 0.22
¬ Remarkable(axe, be hero without pseudo-random)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.26
Plausible(axe, be hero without pseudo-random)
Evidence: 0.45
¬ Typical(axe, be hero without pseudo-random)