axis: be game factory

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents instrument
Weight: 0.62
, tool
Weight: 0.61
, object
Weight: 0.60
, board game
Weight: 0.58
, feature
Weight: 0.56
Siblings magnetic compass
Weight: 0.33
, negotiable instrument
Weight: 0.33
, hexagon
Weight: 0.32
, compass
Weight: 0.32
, galvanometer
Weight: 0.32

Related properties

Property Similarity
be game factory 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.70
Plausible(axis, be game factory)
Evidence: 0.75
¬ Salient(axis, be game factory)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.75
Salient(axis, be game factory)
Evidence: 0.74
¬ Typical(axis, be game factory)
Evidence: 0.57
¬ Remarkable(axis, be game factory)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.70
Plausible(axis, be game factory)
Evidence: 0.74
¬ Typical(axis, be game factory)