axis: is expensive

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents instrument
Weight: 0.62
, tool
Weight: 0.61
, object
Weight: 0.60
, board game
Weight: 0.58
, feature
Weight: 0.56
Siblings magnetic compass
Weight: 0.33
, negotiable instrument
Weight: 0.33
, hexagon
Weight: 0.32
, compass
Weight: 0.32
, galvanometer
Weight: 0.32

Related properties

Property Similarity
is expensive 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.64
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(board game, is expensive)
Evidence: 0.90
¬ Typical(axis, is expensive)
0.55
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.81
Plausible(instrument, is expensive)
Evidence: 0.90
¬ Typical(axis, is expensive)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.86
Plausible(axis, is expensive)
Evidence: 0.81
¬ Plausible(instrument, is expensive)
0.08
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(axis, is expensive)
Evidence: 0.95
¬ Plausible(board game, is expensive)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.67
¬ Remarkable(axis, is expensive)
Evidence: 0.48
¬ Remarkable(instrument, is expensive)
0.35
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.67
¬ Remarkable(axis, is expensive)
Evidence: 0.59
¬ Remarkable(board game, is expensive)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.67
¬ Remarkable(axis, is expensive)
Evidence: 0.52
¬ Remarkable(compass, is expensive)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(board game, is expensive)
Evidence: 0.67
Remarkable(axis, is expensive)
Evidence: 0.86
¬ Plausible(axis, is expensive)
0.40
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.81
Plausible(instrument, is expensive)
Evidence: 0.67
Remarkable(axis, is expensive)
Evidence: 0.86
¬ Plausible(axis, is expensive)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.86
Plausible(axis, is expensive)
Evidence: 0.52
Remarkable(compass, is expensive)
Evidence: 0.92
¬ Plausible(compass, is expensive)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(axis, is expensive)
Evidence: 0.94
¬ Salient(axis, is expensive)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.94
Salient(axis, is expensive)
Evidence: 0.90
¬ Typical(axis, is expensive)
Evidence: 0.67
¬ Remarkable(axis, is expensive)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.86
Plausible(axis, is expensive)
Evidence: 0.90
¬ Typical(axis, is expensive)

Typicality and Rermarkability incompatibility between a parent and a child

0.20
Rule weight: 0.51
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.67
¬ Remarkable(axis, is expensive)
Evidence: 0.91
¬ Typical(instrument, is expensive)
0.17
Rule weight: 0.51
Evidence weight: 0.34
Similarity weight: 1.00
Evidence: 0.67
¬ Remarkable(axis, is expensive)
Evidence: 0.99
¬ Typical(board game, is expensive)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.67
¬ Remarkable(axis, is expensive)
Evidence: 0.98
¬ Typical(compass, is expensive)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.90
Typical(axis, is expensive)
Evidence: 0.91
¬ Typical(instrument, is expensive)
0.44
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.90
Typical(axis, is expensive)
Evidence: 0.99
¬ Typical(board game, is expensive)