badminton: be good for health

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sport
Weight: 0.66
, game
Weight: 0.59
, thing
Weight: 0.56
, activity
Weight: 0.55
, event
Weight: 0.51
Siblings table tennis
Weight: 0.65
, tennis
Weight: 0.36
, tennis racket
Weight: 0.36
, snooker
Weight: 0.36
, squash
Weight: 0.36

Related properties

Property Similarity
be good for health 1.00
has quality good 0.80
has quality bad 0.77
have bad 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.57
Plausible(sport, be good for health)
Evidence: 0.47
¬ Typical(badminton, be good for health)
0.52
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.95
Plausible(game, has quality good)
Evidence: 0.47
¬ Typical(badminton, be good for health)
0.50
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.47
¬ Typical(badminton, be good for health)
0.46
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.71
Plausible(sport, has quality good)
Evidence: 0.47
¬ Typical(badminton, be good for health)
0.37
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.41
Plausible(sport, has quality bad)
Evidence: 0.47
¬ Typical(badminton, be good for health)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.57
¬ Plausible(sport, be good for health)
0.05
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.41
¬ Plausible(sport, has quality bad)
0.04
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.80
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.71
¬ Plausible(sport, has quality good)
0.03
Rule weight: 0.09
Evidence weight: 0.39
Similarity weight: 0.80
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.95
¬ Plausible(game, has quality good)
0.03
Rule weight: 0.09
Evidence weight: 0.39
Similarity weight: 0.77
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.96
¬ Plausible(game, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.65
¬ Remarkable(sport, be good for health)
0.38
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.40
¬ Remarkable(sport, has quality bad)
0.32
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.73
¬ Remarkable(game, has quality bad)
0.30
Rule weight: 0.58
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.90
¬ Remarkable(game, has quality good)
0.29
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.95
¬ Remarkable(sport, has quality good)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.50
¬ Remarkable(squash, has quality bad)
0.08
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.69
¬ Remarkable(table tennis, has quality good)
0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.77
¬ Remarkable(tennis, has quality good)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.57
Plausible(sport, be good for health)
Evidence: 0.39
Remarkable(badminton, be good for health)
Evidence: 0.36
¬ Plausible(badminton, be good for health)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.95
Plausible(game, has quality good)
Evidence: 0.39
Remarkable(badminton, be good for health)
Evidence: 0.36
¬ Plausible(badminton, be good for health)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.39
Remarkable(badminton, be good for health)
Evidence: 0.36
¬ Plausible(badminton, be good for health)
0.32
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.71
Plausible(sport, has quality good)
Evidence: 0.39
Remarkable(badminton, be good for health)
Evidence: 0.36
¬ Plausible(badminton, be good for health)
0.28
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.41
Plausible(sport, has quality bad)
Evidence: 0.39
Remarkable(badminton, be good for health)
Evidence: 0.36
¬ Plausible(badminton, be good for health)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.77
Remarkable(tennis, has quality good)
Evidence: 0.87
¬ Plausible(tennis, has quality good)
0.39
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.69
Remarkable(table tennis, has quality good)
Evidence: 0.93
¬ Plausible(table tennis, has quality good)
0.34
Rule weight: 0.60
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.50
Remarkable(squash, has quality bad)
Evidence: 0.85
¬ Plausible(squash, has quality bad)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.33
¬ Salient(badminton, be good for health)

Similarity expansion

0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.39
Remarkable(badminton, be good for health)
Evidence: 0.38
¬ Remarkable(badminton, have bad)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.39
Remarkable(badminton, be good for health)
Evidence: 0.61
¬ Remarkable(badminton, has quality bad)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.39
Remarkable(badminton, be good for health)
Evidence: 0.73
¬ Remarkable(badminton, has quality good)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.33
Salient(badminton, be good for health)
Evidence: 0.62
¬ Salient(badminton, have bad)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.65
¬ Plausible(badminton, have bad)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.33
Salient(badminton, be good for health)
Evidence: 0.47
¬ Typical(badminton, be good for health)
Evidence: 0.39
¬ Remarkable(badminton, be good for health)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.36
Plausible(badminton, be good for health)
Evidence: 0.47
¬ Typical(badminton, be good for health)

Typicality and Rermarkability incompatibility between a parent and a child

0.47
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.21
¬ Typical(sport, be good for health)
0.31
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.60
¬ Typical(sport, has quality good)
0.30
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.58
¬ Typical(sport, has quality bad)
0.26
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.96
¬ Typical(game, has quality good)
0.24
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.99
¬ Typical(game, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.89
¬ Typical(tennis, has quality good)
0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.96
¬ Typical(table tennis, has quality good)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.39
¬ Remarkable(badminton, be good for health)
Evidence: 0.93
¬ Typical(squash, has quality bad)

Typicality inheritance from parent to child

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.47
Typical(badminton, be good for health)
Evidence: 0.21
¬ Typical(sport, be good for health)
0.27
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.47
Typical(badminton, be good for health)
Evidence: 0.60
¬ Typical(sport, has quality good)
0.26
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.47
Typical(badminton, be good for health)
Evidence: 0.58
¬ Typical(sport, has quality bad)
0.19
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.47
Typical(badminton, be good for health)
Evidence: 0.96
¬ Typical(game, has quality good)
0.18
Rule weight: 0.48
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.47
Typical(badminton, be good for health)
Evidence: 0.99
¬ Typical(game, has quality bad)