bank: wants to pay bill

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creditor
Weight: 0.65
, vehicle
Weight: 0.62
, institution
Weight: 0.62
, debit card
Weight: 0.61
Siblings merchant
Weight: 0.59
, chase
Weight: 0.59
, banker
Weight: 0.54
, ulster
Weight: 0.42
, branch
Weight: 0.34

Related properties

Property Similarity
wants to pay bill 1.00
be used to pay bill 0.98
get pay 0.83
be used to pay for something 0.82
be used to pay for thing 0.81
be used to pay for good 0.80
be used to pay without cash 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.60
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.98
Evidence: 0.89
Plausible(debit card, be used to pay bill)
Evidence: 0.81
¬ Typical(bank, wants to pay bill)
0.48
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.85
Plausible(debit card, be used to pay for thing)
Evidence: 0.81
¬ Typical(bank, wants to pay bill)
0.47
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.83
Plausible(debit card, be used to pay for something)
Evidence: 0.81
¬ Typical(bank, wants to pay bill)
0.43
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.82
Plausible(debit card, be used to pay without cash)
Evidence: 0.81
¬ Typical(bank, wants to pay bill)
0.33
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.53
Plausible(debit card, be used to pay for good)
Evidence: 0.81
¬ Typical(bank, wants to pay bill)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.04
Plausible(bank, wants to pay bill)
Evidence: 0.53
¬ Plausible(debit card, be used to pay for good)
0.02
Rule weight: 0.09
Evidence weight: 0.20
Similarity weight: 0.82
Evidence: 0.04
Plausible(bank, wants to pay bill)
Evidence: 0.83
¬ Plausible(debit card, be used to pay for something)
0.02
Rule weight: 0.09
Evidence weight: 0.21
Similarity weight: 0.76
Evidence: 0.04
Plausible(bank, wants to pay bill)
Evidence: 0.82
¬ Plausible(debit card, be used to pay without cash)
0.01
Rule weight: 0.09
Evidence weight: 0.18
Similarity weight: 0.81
Evidence: 0.04
Plausible(bank, wants to pay bill)
Evidence: 0.85
¬ Plausible(debit card, be used to pay for thing)
0.01
Rule weight: 0.09
Evidence weight: 0.15
Similarity weight: 0.98
Evidence: 0.04
Plausible(bank, wants to pay bill)
Evidence: 0.89
¬ Plausible(debit card, be used to pay bill)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.47
¬ Remarkable(debit card, be used to pay bill)
0.40
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.18
¬ Remarkable(debit card, be used to pay without cash)
0.29
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.85
¬ Remarkable(debit card, be used to pay for good)
0.29
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.88
¬ Remarkable(debit card, be used to pay for thing)
0.29
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.88
¬ Remarkable(debit card, be used to pay for something)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.65
¬ Remarkable(merchant, get pay)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 0.89
Plausible(debit card, be used to pay bill)
Evidence: 0.43
Remarkable(bank, wants to pay bill)
Evidence: 0.04
¬ Plausible(bank, wants to pay bill)
0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.83
Plausible(debit card, be used to pay for something)
Evidence: 0.43
Remarkable(bank, wants to pay bill)
Evidence: 0.04
¬ Plausible(bank, wants to pay bill)
0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.85
Plausible(debit card, be used to pay for thing)
Evidence: 0.43
Remarkable(bank, wants to pay bill)
Evidence: 0.04
¬ Plausible(bank, wants to pay bill)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.53
Plausible(debit card, be used to pay for good)
Evidence: 0.43
Remarkable(bank, wants to pay bill)
Evidence: 0.04
¬ Plausible(bank, wants to pay bill)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.82
Plausible(debit card, be used to pay without cash)
Evidence: 0.43
Remarkable(bank, wants to pay bill)
Evidence: 0.04
¬ Plausible(bank, wants to pay bill)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.04
Plausible(bank, wants to pay bill)
Evidence: 0.65
Remarkable(merchant, get pay)
Evidence: 0.28
¬ Plausible(merchant, get pay)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.04
Plausible(bank, wants to pay bill)
Evidence: 0.44
¬ Salient(bank, wants to pay bill)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.44
Salient(bank, wants to pay bill)
Evidence: 0.81
¬ Typical(bank, wants to pay bill)
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)

Typical implies Plausible

0.11
Rule weight: 0.48
Evidence weight: 0.23
Similarity weight: 1.00
Evidence: 0.04
Plausible(bank, wants to pay bill)
Evidence: 0.81
¬ Typical(bank, wants to pay bill)

Typicality and Rermarkability incompatibility between a parent and a child

0.45
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.98
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.25
¬ Typical(debit card, be used to pay bill)
0.40
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.07
¬ Typical(debit card, be used to pay for something)
0.40
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.06
¬ Typical(debit card, be used to pay for thing)
0.38
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.18
¬ Typical(debit card, be used to pay for good)
0.31
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.48
¬ Typical(debit card, be used to pay without cash)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.43
¬ Remarkable(bank, wants to pay bill)
Evidence: 0.36
¬ Typical(merchant, get pay)

Typicality inheritance from parent to child

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.81
Typical(bank, wants to pay bill)
Evidence: 0.25
¬ Typical(debit card, be used to pay bill)
0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.81
Typical(bank, wants to pay bill)
Evidence: 0.07
¬ Typical(debit card, be used to pay for something)
0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.81
Typical(bank, wants to pay bill)
Evidence: 0.06
¬ Typical(debit card, be used to pay for thing)
0.38
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.81
Typical(bank, wants to pay bill)
Evidence: 0.18
¬ Typical(debit card, be used to pay for good)
0.33
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.81
Typical(bank, wants to pay bill)
Evidence: 0.48
¬ Typical(debit card, be used to pay without cash)