barb: have players

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents feature
Weight: 0.54
, member
Weight: 0.52
, class
Weight: 0.50
, structure
Weight: 0.47
, character
Weight: 0.47
Siblings flap
Weight: 0.30
, family member
Weight: 0.30
, wrinkle
Weight: 0.30
, venom
Weight: 0.30
, comic strip
Weight: 0.30

Related properties

Property Similarity
have players 1.00
have dumb players 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.35
Plausible(barb, have players)
Evidence: 0.52
¬ Salient(barb, have players)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.85
Remarkable(barb, have players)
Evidence: 0.49
¬ Remarkable(barb, have dumb players)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.52
Salient(barb, have players)
Evidence: 0.79
¬ Salient(barb, have dumb players)
0.37
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.87
Evidence: 0.35
Plausible(barb, have players)
Evidence: 0.77
¬ Plausible(barb, have dumb players)
0.23
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.87
Evidence: 0.19
Typical(barb, have players)
Evidence: 0.85
¬ Typical(barb, have dumb players)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.52
Salient(barb, have players)
Evidence: 0.19
¬ Typical(barb, have players)
Evidence: 0.85
¬ Remarkable(barb, have players)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.35
Plausible(barb, have players)
Evidence: 0.19
¬ Typical(barb, have players)