baseball bat: be available at toy store

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents bat
Weight: 0.81
, sport
Weight: 0.67
, weapon
Weight: 0.65
, object
Weight: 0.63
, item
Weight: 0.62
Siblings vampire bat
Weight: 0.40
, baseball game
Weight: 0.39
, baseball team
Weight: 0.38
, baseball field
Weight: 0.38
, baseball player
Weight: 0.38

Related properties

Property Similarity
be available at toy store 1.00
be at store 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.36
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.38
Plausible(item, be at store)
Evidence: 0.54
¬ Typical(baseball bat, be available at toy store)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.25
Plausible(baseball bat, be available at toy store)
Evidence: 0.38
¬ Plausible(item, be at store)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.17
¬ Remarkable(baseball bat, be available at toy store)
Evidence: 0.68
¬ Remarkable(item, be at store)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.38
Plausible(item, be at store)
Evidence: 0.17
Remarkable(baseball bat, be available at toy store)
Evidence: 0.25
¬ Plausible(baseball bat, be available at toy store)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.25
Plausible(baseball bat, be available at toy store)
Evidence: 0.29
¬ Salient(baseball bat, be available at toy store)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.29
Salient(baseball bat, be available at toy store)
Evidence: 0.54
¬ Typical(baseball bat, be available at toy store)
Evidence: 0.17
¬ Remarkable(baseball bat, be available at toy store)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.25
Plausible(baseball bat, be available at toy store)
Evidence: 0.54
¬ Typical(baseball bat, be available at toy store)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.17
¬ Remarkable(baseball bat, be available at toy store)
Evidence: 0.26
¬ Typical(item, be at store)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.54
Typical(baseball bat, be available at toy store)
Evidence: 0.26
¬ Typical(item, be at store)