bat: be make to hit baseball

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.65
, wild animal
Weight: 0.61
, thing
Weight: 0.60
, enemy
Weight: 0.60
, player
Weight: 0.58
Siblings vampire bat
Weight: 0.73
, baseball player
Weight: 0.34
, tree frog
Weight: 0.34
, baseball game
Weight: 0.34
, monkey
Weight: 0.34

Related properties

Property Similarity
be make to hit baseball 1.00
be used to hit baseball 0.98
be used to play baseball 0.89
be used to baseball 0.88
catch baseball 0.88
be use in baseball 0.87
has throw baseball 0.86
field baseball 0.85
be require for play baseball 0.84
be trade during baseball season 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.88
Evidence: 0.67
¬ Remarkable(bat, be make to hit baseball)
Evidence: 0.74
¬ Remarkable(baseball player, catch baseball)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.82
Evidence: 0.67
¬ Remarkable(bat, be make to hit baseball)
Evidence: 0.77
¬ Remarkable(baseball player, be trade during baseball season)
0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.86
Evidence: 0.67
¬ Remarkable(bat, be make to hit baseball)
Evidence: 0.84
¬ Remarkable(baseball player, has throw baseball)
0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.85
Evidence: 0.67
¬ Remarkable(bat, be make to hit baseball)
Evidence: 0.84
¬ Remarkable(baseball player, field baseball)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.10
Plausible(bat, be make to hit baseball)
Evidence: 0.84
Remarkable(baseball player, has throw baseball)
Evidence: 0.25
¬ Plausible(baseball player, has throw baseball)
0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.10
Plausible(bat, be make to hit baseball)
Evidence: 0.84
Remarkable(baseball player, field baseball)
Evidence: 0.23
¬ Plausible(baseball player, field baseball)
0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.10
Plausible(bat, be make to hit baseball)
Evidence: 0.77
Remarkable(baseball player, be trade during baseball season)
Evidence: 0.04
¬ Plausible(baseball player, be trade during baseball season)
0.46
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.10
Plausible(bat, be make to hit baseball)
Evidence: 0.74
Remarkable(baseball player, catch baseball)
Evidence: 0.53
¬ Plausible(baseball player, catch baseball)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.10
Plausible(bat, be make to hit baseball)
Evidence: 0.41
¬ Salient(bat, be make to hit baseball)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.98
Evidence: 0.10
Plausible(bat, be make to hit baseball)
Evidence: 0.13
¬ Plausible(bat, be used to hit baseball)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.10
Plausible(bat, be make to hit baseball)
Evidence: 0.14
¬ Plausible(bat, be used to play baseball)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.98
Evidence: 0.56
Typical(bat, be make to hit baseball)
Evidence: 0.49
¬ Typical(bat, be used to hit baseball)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.10
Plausible(bat, be make to hit baseball)
Evidence: 0.12
¬ Plausible(bat, be require for play baseball)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.56
Typical(bat, be make to hit baseball)
Evidence: 0.35
¬ Typical(bat, be used to baseball)
...

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.41
Salient(bat, be make to hit baseball)
Evidence: 0.56
¬ Typical(bat, be make to hit baseball)
Evidence: 0.67
¬ Remarkable(bat, be make to hit baseball)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.10
Plausible(bat, be make to hit baseball)
Evidence: 0.56
¬ Typical(bat, be make to hit baseball)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.67
¬ Remarkable(bat, be make to hit baseball)
Evidence: 0.18
¬ Typical(baseball player, catch baseball)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.67
¬ Remarkable(bat, be make to hit baseball)
Evidence: 0.28
¬ Typical(baseball player, has throw baseball)
0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.67
¬ Remarkable(bat, be make to hit baseball)
Evidence: 0.29
¬ Typical(baseball player, field baseball)
0.07
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.67
¬ Remarkable(bat, be make to hit baseball)
Evidence: 0.61
¬ Typical(baseball player, be trade during baseball season)