bat: be used to fly

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.65
, wild animal
Weight: 0.61
, thing
Weight: 0.60
, enemy
Weight: 0.60
, player
Weight: 0.58
Siblings vampire bat
Weight: 0.73
, baseball player
Weight: 0.34
, tree frog
Weight: 0.34
, baseball game
Weight: 0.34
, monkey
Weight: 0.34

Related properties

Property Similarity
be used to fly 1.00
fly 0.99
fly at night 0.90
catch fly ball 0.85
drop fly ball 0.85
field pop fly 0.85
field fly ball 0.83
be defined as only fly mammal 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.64
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.97
Plausible(thing, fly)
Evidence: 0.78
¬ Typical(bat, be used to fly)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.99
Evidence: 0.65
Plausible(bat, be used to fly)
Evidence: 0.97
¬ Plausible(thing, fly)

Remarkability exclusitivity betweem a parent and a child

0.55
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.31
¬ Remarkable(thing, fly)

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.99
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.05
¬ Remarkable(monkey, fly)
0.11
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.12
¬ Remarkable(baseball player, field pop fly)
0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.42
¬ Remarkable(baseball player, drop fly ball)
0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.44
¬ Remarkable(baseball player, catch fly ball)
0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.63
¬ Remarkable(baseball player, field fly ball)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.99
Evidence: 0.97
Plausible(thing, fly)
Evidence: 0.10
Remarkable(bat, be used to fly)
Evidence: 0.65
¬ Plausible(bat, be used to fly)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.65
Plausible(bat, be used to fly)
Evidence: 0.05
Remarkable(monkey, fly)
Evidence: 0.04
¬ Plausible(monkey, fly)
0.49
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.65
Plausible(bat, be used to fly)
Evidence: 0.44
Remarkable(baseball player, catch fly ball)
Evidence: 0.22
¬ Plausible(baseball player, catch fly ball)
0.49
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.65
Plausible(bat, be used to fly)
Evidence: 0.42
Remarkable(baseball player, drop fly ball)
Evidence: 0.21
¬ Plausible(baseball player, drop fly ball)
0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.65
Plausible(bat, be used to fly)
Evidence: 0.63
Remarkable(baseball player, field fly ball)
Evidence: 0.23
¬ Plausible(baseball player, field fly ball)
0.48
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.65
Plausible(bat, be used to fly)
Evidence: 0.12
Remarkable(baseball player, field pop fly)
Evidence: 0.18
¬ Plausible(baseball player, field pop fly)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.65
Plausible(bat, be used to fly)
Evidence: 0.05
¬ Salient(bat, be used to fly)

Similarity expansion

0.84
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.99
Evidence: 0.05
Salient(bat, be used to fly)
Evidence: 0.00
¬ Salient(bat, fly)
0.82
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.10
Remarkable(bat, be used to fly)
Evidence: 0.03
¬ Remarkable(bat, fly)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.05
Salient(bat, be used to fly)
Evidence: 0.05
¬ Salient(bat, fly at night)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.10
Remarkable(bat, be used to fly)
Evidence: 0.06
¬ Remarkable(bat, fly at night)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.65
Plausible(bat, be used to fly)
Evidence: 0.19
¬ Plausible(bat, fly at night)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.05
Salient(bat, be used to fly)
Evidence: 0.78
¬ Typical(bat, be used to fly)
Evidence: 0.10
¬ Remarkable(bat, be used to fly)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.65
Plausible(bat, be used to fly)
Evidence: 0.78
¬ Typical(bat, be used to fly)

Typicality and Rermarkability incompatibility between a parent and a child

0.46
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.99
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.95
¬ Typical(thing, fly)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.29
¬ Typical(monkey, fly)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.44
¬ Typical(baseball player, catch fly ball)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.44
¬ Typical(baseball player, drop fly ball)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.36
¬ Typical(baseball player, field fly ball)
0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.10
¬ Remarkable(bat, be used to fly)
Evidence: 0.66
¬ Typical(baseball player, field pop fly)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.78
Typical(bat, be used to fly)
Evidence: 0.95
¬ Typical(thing, fly)