bat: get water

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.65
, species
Weight: 0.61
, thing
Weight: 0.60
, enemy
Weight: 0.60
Siblings vampire bat
Weight: 0.73
, fruit bat
Weight: 0.68
, batting order
Weight: 0.58
, bunt
Weight: 0.37
, tree frog
Weight: 0.34

Related properties

Property Similarity
get water 1.00
find water 0.90
get oxygen 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.18
¬ Remarkable(bat, get water)
Evidence: 0.20
¬ Remarkable(vampire bat, get water)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.17
Plausible(bat, get water)
Evidence: 0.20
Remarkable(vampire bat, get water)
Evidence: 0.08
¬ Plausible(vampire bat, get water)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.17
Plausible(bat, get water)
Evidence: 0.16
¬ Salient(bat, get water)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.16
Salient(bat, get water)
Evidence: 0.14
¬ Salient(bat, find water)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.18
Remarkable(bat, get water)
Evidence: 0.15
¬ Remarkable(bat, find water)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.17
Plausible(bat, get water)
Evidence: 0.16
¬ Plausible(bat, find water)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.44
Typical(bat, get water)
Evidence: 0.45
¬ Typical(bat, find water)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.16
Salient(bat, get water)
Evidence: 0.44
¬ Typical(bat, get water)
Evidence: 0.18
¬ Remarkable(bat, get water)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.17
Plausible(bat, get water)
Evidence: 0.44
¬ Typical(bat, get water)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.18
¬ Remarkable(bat, get water)
Evidence: 0.20
¬ Typical(vampire bat, get water)