battery: affect things

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents accessory
Weight: 0.66
, electronic device
Weight: 0.63
, crime
Weight: 0.61
, option
Weight: 0.60
Siblings car battery
Weight: 0.79
, volt
Weight: 0.62
, lithium
Weight: 0.61
, inverter
Weight: 0.58
, charger
Weight: 0.36

Related properties

Property Similarity
affect things 1.00
affect environment 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.29
Plausible(battery, affect things)
Evidence: 0.62
¬ Salient(battery, affect things)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 1.00
Remarkable(battery, affect things)
Evidence: 0.95
¬ Remarkable(battery, affect environment)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.05
Typical(battery, affect things)
Evidence: 0.12
¬ Typical(battery, affect environment)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.62
Salient(battery, affect things)
Evidence: 0.58
¬ Salient(battery, affect environment)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.29
Plausible(battery, affect things)
Evidence: 0.34
¬ Plausible(battery, affect environment)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.62
Salient(battery, affect things)
Evidence: 0.05
¬ Typical(battery, affect things)
Evidence: 1.00
¬ Remarkable(battery, affect things)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.29
Plausible(battery, affect things)
Evidence: 0.05
¬ Typical(battery, affect things)