battery: keep dying

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents accessory
Weight: 0.66
, electronic device
Weight: 0.63
, crime
Weight: 0.61
, option
Weight: 0.60
Siblings car battery
Weight: 0.79
, volt
Weight: 0.62
, lithium
Weight: 0.61
, inverter
Weight: 0.58
, charger
Weight: 0.36

Related properties

Property Similarity
keep dying 1.00
die 0.79
go dead 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.19
¬ Remarkable(battery, keep dying)
Evidence: 0.23
¬ Remarkable(car battery, keep dying)
0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.19
¬ Remarkable(battery, keep dying)
Evidence: 0.05
¬ Remarkable(car battery, go dead)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.25
Plausible(battery, keep dying)
Evidence: 0.23
Remarkable(car battery, keep dying)
Evidence: 0.28
¬ Plausible(car battery, keep dying)
0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.25
Plausible(battery, keep dying)
Evidence: 0.05
Remarkable(car battery, go dead)
Evidence: 0.04
¬ Plausible(car battery, go dead)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.25
Plausible(battery, keep dying)
Evidence: 0.19
¬ Salient(battery, keep dying)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.25
Plausible(battery, keep dying)
Evidence: 0.06
¬ Plausible(battery, die)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.19
Salient(battery, keep dying)
Evidence: 0.06
¬ Salient(battery, die)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.19
Remarkable(battery, keep dying)
Evidence: 0.08
¬ Remarkable(battery, die)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.19
Salient(battery, keep dying)
Evidence: 0.03
¬ Salient(battery, go dead)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.25
Plausible(battery, keep dying)
Evidence: 0.03
¬ Plausible(battery, go dead)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.19
Remarkable(battery, keep dying)
Evidence: 0.04
¬ Remarkable(battery, go dead)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.51
Typical(battery, keep dying)
Evidence: 0.30
¬ Typical(battery, die)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.51
Typical(battery, keep dying)
Evidence: 0.25
¬ Typical(battery, go dead)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.19
Salient(battery, keep dying)
Evidence: 0.51
¬ Typical(battery, keep dying)
Evidence: 0.19
¬ Remarkable(battery, keep dying)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.25
Plausible(battery, keep dying)
Evidence: 0.51
¬ Typical(battery, keep dying)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.19
¬ Remarkable(battery, keep dying)
Evidence: 0.49
¬ Typical(car battery, keep dying)
0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.19
¬ Remarkable(battery, keep dying)
Evidence: 0.25
¬ Typical(car battery, go dead)