be involve in accident: causes get hurt

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes get hurt 1.00
causes injure yourself or others 0.80
causes feel pain 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.80
Plausible(be involve in accident, causes get hurt)
Evidence: 0.62
¬ Salient(be involve in accident, causes get hurt)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.80
Plausible(be involve in accident, causes get hurt)
Evidence: 0.77
¬ Plausible(be involve in accident, causes injure yourself or others)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.62
Salient(be involve in accident, causes get hurt)
Evidence: 0.54
¬ Salient(be involve in accident, causes injure yourself or others)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.37
Typical(be involve in accident, causes get hurt)
Evidence: 0.25
¬ Typical(be involve in accident, causes feel pain)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.80
Plausible(be involve in accident, causes get hurt)
Evidence: 0.89
¬ Plausible(be involve in accident, causes feel pain)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.67
Remarkable(be involve in accident, causes get hurt)
Evidence: 0.70
¬ Remarkable(be involve in accident, causes injure yourself or others)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.67
Remarkable(be involve in accident, causes get hurt)
Evidence: 0.60
¬ Remarkable(be involve in accident, causes feel pain)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.37
Typical(be involve in accident, causes get hurt)
Evidence: 0.42
¬ Typical(be involve in accident, causes injure yourself or others)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.62
Salient(be involve in accident, causes get hurt)
Evidence: 0.75
¬ Salient(be involve in accident, causes feel pain)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.62
Salient(be involve in accident, causes get hurt)
Evidence: 0.37
¬ Typical(be involve in accident, causes get hurt)
Evidence: 0.67
¬ Remarkable(be involve in accident, causes get hurt)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.80
Plausible(be involve in accident, causes get hurt)
Evidence: 0.37
¬ Typical(be involve in accident, causes get hurt)