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become inebriate
:
be motivated by it lessen person inhibition
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by it lessen person inhibition
1.00
causes lose control of your inhibition
0.88
causes reduce response time
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.79
Similarity weight:
1.00
Evidence:
0.49
Plausible(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.42
¬ Salient(
become inebriate
,
be motivated by it lessen person inhibition
)
Similarity expansion
0.68
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.88
Evidence:
0.80
Typical(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.48
¬ Typical(
become inebriate
,
causes lose control of your inhibition
)
0.59
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.77
Evidence:
0.80
Typical(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.53
¬ Typical(
become inebriate
,
causes reduce response time
)
0.53
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.77
Evidence:
0.37
Remarkable(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.31
¬ Remarkable(
become inebriate
,
causes reduce response time
)
0.51
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.88
Evidence:
0.37
Remarkable(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.50
¬ Remarkable(
become inebriate
,
causes lose control of your inhibition
)
0.49
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.88
Evidence:
0.42
Salient(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.60
¬ Salient(
become inebriate
,
causes lose control of your inhibition
)
0.47
Rule weight:
0.85
Evidence weight:
0.62
Similarity weight:
0.88
Evidence:
0.49
Plausible(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.74
¬ Plausible(
become inebriate
,
causes lose control of your inhibition
)
0.45
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.77
Evidence:
0.42
Salient(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.53
¬ Salient(
become inebriate
,
causes reduce response time
)
0.40
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.77
Evidence:
0.49
Plausible(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.76
¬ Plausible(
become inebriate
,
causes reduce response time
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.83
Similarity weight:
1.00
Evidence:
0.42
Salient(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.80
¬ Typical(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.37
¬ Remarkable(
become inebriate
,
be motivated by it lessen person inhibition
)
Typical implies Plausible
0.28
Rule weight:
0.48
Evidence weight:
0.59
Similarity weight:
1.00
Evidence:
0.49
Plausible(
become inebriate
,
be motivated by it lessen person inhibition
)
⋁
Evidence:
0.80
¬ Typical(
become inebriate
,
be motivated by it lessen person inhibition
)