become inebriate: be motivated by it lessen person inhibition

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by it lessen person inhibition 1.00
causes lose control of your inhibition 0.88
causes reduce response time 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.49
Plausible(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.42
¬ Salient(become inebriate, be motivated by it lessen person inhibition)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.80
Typical(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.48
¬ Typical(become inebriate, causes lose control of your inhibition)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.80
Typical(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.53
¬ Typical(become inebriate, causes reduce response time)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.37
Remarkable(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.31
¬ Remarkable(become inebriate, causes reduce response time)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.37
Remarkable(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.50
¬ Remarkable(become inebriate, causes lose control of your inhibition)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.42
Salient(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.60
¬ Salient(become inebriate, causes lose control of your inhibition)
0.47
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.88
Evidence: 0.49
Plausible(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.74
¬ Plausible(become inebriate, causes lose control of your inhibition)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.42
Salient(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.53
¬ Salient(become inebriate, causes reduce response time)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.49
Plausible(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.76
¬ Plausible(become inebriate, causes reduce response time)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.42
Salient(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.80
¬ Typical(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.37
¬ Remarkable(become inebriate, be motivated by it lessen person inhibition)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.49
Plausible(become inebriate, be motivated by it lessen person inhibition)
Evidence: 0.80
¬ Typical(become inebriate, be motivated by it lessen person inhibition)