become inebriate: requires dirnk lot of beer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires dirnk lot of beer 1.00
requires drink lot 0.90
requires drink beer 0.90
requires drink lot of booze 0.88
requires lot of alcohol and little think 0.85
requires drink lot of alcohol 0.85
be motivated by drink more beer than anyone else 0.84
requires drink wine 0.82
causes you drink all booze 0.82
requires drink too much 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.86
Plausible(become inebriate, requires dirnk lot of beer)
Evidence: 0.47
¬ Salient(become inebriate, requires dirnk lot of beer)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.19
Typical(become inebriate, requires dirnk lot of beer)
Evidence: 0.07
¬ Typical(become inebriate, requires drink lot)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.92
Remarkable(become inebriate, requires dirnk lot of beer)
Evidence: 0.95
¬ Remarkable(become inebriate, requires drink lot)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.19
Typical(become inebriate, requires dirnk lot of beer)
Evidence: 0.04
¬ Typical(become inebriate, requires lot of alcohol and little think)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.19
Typical(become inebriate, requires dirnk lot of beer)
Evidence: 0.07
¬ Typical(become inebriate, requires drink lot of booze)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.19
Typical(become inebriate, requires dirnk lot of beer)
Evidence: 0.07
¬ Typical(become inebriate, requires drink lot of alcohol)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.92
Remarkable(become inebriate, requires dirnk lot of beer)
Evidence: 0.96
¬ Remarkable(become inebriate, requires drink lot of booze)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.92
Remarkable(become inebriate, requires dirnk lot of beer)
Evidence: 0.94
¬ Remarkable(become inebriate, requires lot of alcohol and little think)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.92
Remarkable(become inebriate, requires dirnk lot of beer)
Evidence: 0.96
¬ Remarkable(become inebriate, requires drink lot of alcohol)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.86
Plausible(become inebriate, requires dirnk lot of beer)
Evidence: 0.96
¬ Plausible(become inebriate, requires drink lot)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.92
Remarkable(become inebriate, requires dirnk lot of beer)
Evidence: 0.94
¬ Remarkable(become inebriate, be motivated by drink more beer than anyone else)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.19
Typical(become inebriate, requires dirnk lot of beer)
Evidence: 0.07
¬ Typical(become inebriate, requires drink too much)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.19
Typical(become inebriate, requires dirnk lot of beer)
Evidence: 0.08
¬ Typical(become inebriate, causes you drink all booze)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.86
Plausible(become inebriate, requires dirnk lot of beer)
Evidence: 0.94
¬ Plausible(become inebriate, requires drink lot of booze)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Remarkable(become inebriate, requires dirnk lot of beer)
Evidence: 0.93
¬ Remarkable(become inebriate, requires drink wine)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Remarkable(become inebriate, requires dirnk lot of beer)
Evidence: 0.95
¬ Remarkable(become inebriate, causes you drink all booze)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Remarkable(become inebriate, requires dirnk lot of beer)
Evidence: 0.95
¬ Remarkable(become inebriate, requires drink too much)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.86
Plausible(become inebriate, requires dirnk lot of beer)
Evidence: 0.95
¬ Plausible(become inebriate, requires drink lot of alcohol)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.86
Plausible(become inebriate, requires dirnk lot of beer)
Evidence: 0.87
¬ Plausible(become inebriate, be motivated by drink more beer than anyone else)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.86
Plausible(become inebriate, requires dirnk lot of beer)
Evidence: 0.99
¬ Plausible(become inebriate, requires lot of alcohol and little think)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.19
Typical(become inebriate, requires dirnk lot of beer)
Evidence: 0.17
¬ Typical(become inebriate, be motivated by drink more beer than anyone else)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.86
Plausible(become inebriate, requires dirnk lot of beer)
Evidence: 0.89
¬ Plausible(become inebriate, requires drink wine)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.19
Typical(become inebriate, requires dirnk lot of beer)
Evidence: 0.15
¬ Typical(become inebriate, requires drink wine)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.86
Plausible(become inebriate, requires dirnk lot of beer)
Evidence: 0.94
¬ Plausible(become inebriate, causes you drink all booze)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.86
Plausible(become inebriate, requires dirnk lot of beer)
Evidence: 0.96
¬ Plausible(become inebriate, requires drink too much)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.47
Salient(become inebriate, requires dirnk lot of beer)
Evidence: 0.50
¬ Salient(become inebriate, be motivated by drink more beer than anyone else)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.47
Salient(become inebriate, requires dirnk lot of beer)
Evidence: 0.48
¬ Salient(become inebriate, causes you drink all booze)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.47
Salient(become inebriate, requires dirnk lot of beer)
Evidence: 0.53
¬ Salient(become inebriate, requires drink wine)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.47
Salient(become inebriate, requires dirnk lot of beer)
Evidence: 0.65
¬ Salient(become inebriate, requires drink lot)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.47
Salient(become inebriate, requires dirnk lot of beer)
Evidence: 0.63
¬ Salient(become inebriate, requires drink lot of booze)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.47
Salient(become inebriate, requires dirnk lot of beer)
Evidence: 0.66
¬ Salient(become inebriate, requires drink lot of alcohol)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.47
Salient(become inebriate, requires dirnk lot of beer)
Evidence: 0.66
¬ Salient(become inebriate, requires drink too much)
0.38
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.85
Evidence: 0.47
Salient(become inebriate, requires dirnk lot of beer)
Evidence: 0.89
¬ Salient(become inebriate, requires lot of alcohol and little think)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.47
Salient(become inebriate, requires dirnk lot of beer)
Evidence: 0.19
¬ Typical(become inebriate, requires dirnk lot of beer)
Evidence: 0.92
¬ Remarkable(become inebriate, requires dirnk lot of beer)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.86
Plausible(become inebriate, requires dirnk lot of beer)
Evidence: 0.19
¬ Typical(become inebriate, requires dirnk lot of beer)