become more clean: requires be dirty

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires be dirty 1.00
be used to become less dirty 0.88
causes become less dirty 0.87
causes not be dirty anymore 0.85
be motivated by you be dirty from play sport 0.85
be motivated by not appear dirty 0.85
be motivated by it more comfortable than be dirty 0.81
be motivated by you feel itchy and grimy 0.77
be motivated by you be messy 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.90
Plausible(become more clean, requires be dirty)
Evidence: 0.58
¬ Salient(become more clean, requires be dirty)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.90
Plausible(become more clean, requires be dirty)
Evidence: 0.94
¬ Plausible(become more clean, be used to become less dirty)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.25
Typical(become more clean, requires be dirty)
Evidence: 0.12
¬ Typical(become more clean, causes become less dirty)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.90
Plausible(become more clean, requires be dirty)
Evidence: 0.96
¬ Plausible(become more clean, causes become less dirty)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.90
Plausible(become more clean, requires be dirty)
Evidence: 0.74
¬ Plausible(become more clean, be motivated by you be dirty from play sport)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.25
Typical(become more clean, requires be dirty)
Evidence: 0.16
¬ Typical(become more clean, be used to become less dirty)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Plausible(become more clean, requires be dirty)
Evidence: 0.96
¬ Plausible(become more clean, causes not be dirty anymore)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Plausible(become more clean, requires be dirty)
Evidence: 0.92
¬ Plausible(become more clean, be motivated by not appear dirty)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.25
Typical(become more clean, requires be dirty)
Evidence: 0.15
¬ Typical(become more clean, causes not be dirty anymore)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.90
Plausible(become more clean, requires be dirty)
Evidence: 0.88
¬ Plausible(become more clean, be motivated by it more comfortable than be dirty)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.90
Plausible(become more clean, requires be dirty)
Evidence: 0.66
¬ Plausible(become more clean, be motivated by you feel itchy and grimy)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.25
Typical(become more clean, requires be dirty)
Evidence: 0.21
¬ Typical(become more clean, be motivated by not appear dirty)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.58
Salient(become more clean, requires be dirty)
Evidence: 0.38
¬ Salient(become more clean, be motivated by you be dirty from play sport)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.90
Plausible(become more clean, requires be dirty)
Evidence: 0.76
¬ Plausible(become more clean, be motivated by you be messy)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.25
Typical(become more clean, requires be dirty)
Evidence: 0.21
¬ Typical(become more clean, be motivated by it more comfortable than be dirty)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.58
Salient(become more clean, requires be dirty)
Evidence: 0.47
¬ Salient(become more clean, be motivated by not appear dirty)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.58
Salient(become more clean, requires be dirty)
Evidence: 0.54
¬ Salient(become more clean, causes not be dirty anymore)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.58
Salient(become more clean, requires be dirty)
Evidence: 0.42
¬ Salient(become more clean, be motivated by you feel itchy and grimy)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.58
Salient(become more clean, requires be dirty)
Evidence: 0.48
¬ Salient(become more clean, be motivated by you be messy)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.58
Salient(become more clean, requires be dirty)
Evidence: 0.74
¬ Salient(become more clean, be used to become less dirty)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.88
Evidence: 0.55
Remarkable(become more clean, requires be dirty)
Evidence: 0.74
¬ Remarkable(become more clean, be used to become less dirty)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.55
Remarkable(become more clean, requires be dirty)
Evidence: 0.70
¬ Remarkable(become more clean, causes not be dirty anymore)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.25
Typical(become more clean, requires be dirty)
Evidence: 0.41
¬ Typical(become more clean, be motivated by you be dirty from play sport)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.58
Salient(become more clean, requires be dirty)
Evidence: 0.67
¬ Salient(become more clean, be motivated by it more comfortable than be dirty)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.55
Remarkable(become more clean, requires be dirty)
Evidence: 0.72
¬ Remarkable(become more clean, be motivated by not appear dirty)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.58
Salient(become more clean, requires be dirty)
Evidence: 0.80
¬ Salient(become more clean, causes become less dirty)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.87
Evidence: 0.55
Remarkable(become more clean, requires be dirty)
Evidence: 0.79
¬ Remarkable(become more clean, causes become less dirty)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.55
Remarkable(become more clean, requires be dirty)
Evidence: 0.64
¬ Remarkable(become more clean, be motivated by you be messy)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.85
Evidence: 0.55
Remarkable(become more clean, requires be dirty)
Evidence: 0.83
¬ Remarkable(become more clean, be motivated by you be dirty from play sport)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.55
Remarkable(become more clean, requires be dirty)
Evidence: 0.72
¬ Remarkable(become more clean, be motivated by you feel itchy and grimy)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.25
Typical(become more clean, requires be dirty)
Evidence: 0.45
¬ Typical(become more clean, be motivated by you be messy)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.55
Remarkable(become more clean, requires be dirty)
Evidence: 0.86
¬ Remarkable(become more clean, be motivated by it more comfortable than be dirty)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.25
Typical(become more clean, requires be dirty)
Evidence: 0.53
¬ Typical(become more clean, be motivated by you feel itchy and grimy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.58
Salient(become more clean, requires be dirty)
Evidence: 0.25
¬ Typical(become more clean, requires be dirty)
Evidence: 0.55
¬ Remarkable(become more clean, requires be dirty)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.90
Plausible(become more clean, requires be dirty)
Evidence: 0.25
¬ Typical(become more clean, requires be dirty)