bench: be use during workout with weight

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.57
, project
Weight: 0.55
, object
Weight: 0.54
, work
Weight: 0.54
, accessory
Weight: 0.53
Siblings play game
Weight: 0.32
, board game
Weight: 0.31
, second floor
Weight: 0.31
, hockey game
Weight: 0.31
, fountain pen
Weight: 0.31

Related properties

Property Similarity
be use during workout with weight 1.00
be used to exercise 0.76
be used to exercise your mind 0.76
be motivated by exercise your mind 0.76
be used to exercise your knowledge 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.54
¬ Remarkable(bench, be use during workout with weight)
Evidence: 0.56
¬ Remarkable(play game, be used to exercise your knowledge)

Remarkability from sibling implausibility

0.30
Rule weight: 0.60
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.11
Plausible(bench, be use during workout with weight)
Evidence: 0.56
Remarkable(play game, be used to exercise your knowledge)
Evidence: 0.86
¬ Plausible(play game, be used to exercise your knowledge)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.11
Plausible(bench, be use during workout with weight)
Evidence: 0.58
¬ Salient(bench, be use during workout with weight)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.58
Salient(bench, be use during workout with weight)
Evidence: 0.60
¬ Typical(bench, be use during workout with weight)
Evidence: 0.54
¬ Remarkable(bench, be use during workout with weight)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.47
Similarity weight: 1.00
Evidence: 0.11
Plausible(bench, be use during workout with weight)
Evidence: 0.60
¬ Typical(bench, be use during workout with weight)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.54
¬ Remarkable(bench, be use during workout with weight)
Evidence: 0.14
¬ Typical(play game, be used to exercise your knowledge)