bike: be good in use to people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents motor vehicle
Weight: 0.63
, vehicle
Weight: 0.63
, game
Weight: 0.60
, activity
Weight: 0.59
Siblings scooter
Weight: 0.72
, inner tube
Weight: 0.59
, honda
Weight: 0.58
, chopper
Weight: 0.53
, suzuki
Weight: 0.51

Related properties

Property Similarity
be good in use to people 1.00
be good for environment 0.77
has quality good 0.77
be bad for environment 0.76
be in usk 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.95
Plausible(game, has quality good)
Evidence: 0.84
¬ Typical(bike, be good in use to people)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.80
Plausible(bike, be good in use to people)
Evidence: 0.95
¬ Plausible(game, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.17
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(bike, be good in use to people)
Evidence: 0.90
¬ Remarkable(game, has quality good)

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(bike, be good in use to people)
Evidence: 0.71
¬ Remarkable(suzuki, has quality good)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(bike, be good in use to people)
Evidence: 0.77
¬ Remarkable(honda, has quality good)
0.05
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(bike, be good in use to people)
Evidence: 0.78
¬ Remarkable(chopper, has quality good)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.95
Plausible(game, has quality good)
Evidence: 0.68
Remarkable(bike, be good in use to people)
Evidence: 0.80
¬ Plausible(bike, be good in use to people)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.80
Plausible(bike, be good in use to people)
Evidence: 0.78
Remarkable(chopper, has quality good)
Evidence: 0.78
¬ Plausible(chopper, has quality good)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.80
Plausible(bike, be good in use to people)
Evidence: 0.77
Remarkable(honda, has quality good)
Evidence: 0.80
¬ Plausible(honda, has quality good)
0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.80
Plausible(bike, be good in use to people)
Evidence: 0.71
Remarkable(suzuki, has quality good)
Evidence: 0.87
¬ Plausible(suzuki, has quality good)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.80
Plausible(bike, be good in use to people)
Evidence: 0.88
¬ Salient(bike, be good in use to people)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.88
Salient(bike, be good in use to people)
Evidence: 0.88
¬ Salient(bike, be good for environment)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.88
Salient(bike, be good in use to people)
Evidence: 0.79
¬ Salient(bike, be bad for environment)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.88
Salient(bike, be good in use to people)
Evidence: 0.96
¬ Salient(bike, has quality good)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.84
Typical(bike, be good in use to people)
Evidence: 0.80
¬ Typical(bike, be good for environment)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.84
Typical(bike, be good in use to people)
Evidence: 0.91
¬ Typical(bike, has quality good)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.84
Typical(bike, be good in use to people)
Evidence: 0.86
¬ Typical(bike, be bad for environment)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.80
Plausible(bike, be good in use to people)
Evidence: 0.78
¬ Plausible(bike, be good for environment)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.80
Plausible(bike, be good in use to people)
Evidence: 0.77
¬ Plausible(bike, be bad for environment)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.68
Remarkable(bike, be good in use to people)
Evidence: 0.50
¬ Remarkable(bike, be bad for environment)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.80
Plausible(bike, be good in use to people)
Evidence: 0.88
¬ Plausible(bike, has quality good)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.68
Remarkable(bike, be good in use to people)
Evidence: 0.71
¬ Remarkable(bike, be good for environment)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.68
Remarkable(bike, be good in use to people)
Evidence: 0.72
¬ Remarkable(bike, has quality good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.88
Salient(bike, be good in use to people)
Evidence: 0.84
¬ Typical(bike, be good in use to people)
Evidence: 0.68
¬ Remarkable(bike, be good in use to people)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.80
Plausible(bike, be good in use to people)
Evidence: 0.84
¬ Typical(bike, be good in use to people)

Typicality and Rermarkability incompatibility between a parent and a child

0.14
Rule weight: 0.51
Evidence weight: 0.35
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(bike, be good in use to people)
Evidence: 0.96
¬ Typical(game, has quality good)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(bike, be good in use to people)
Evidence: 0.76
¬ Typical(chopper, has quality good)
0.05
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(bike, be good in use to people)
Evidence: 0.79
¬ Typical(honda, has quality good)
0.04
Rule weight: 0.14
Evidence weight: 0.39
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(bike, be good in use to people)
Evidence: 0.89
¬ Typical(suzuki, has quality good)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.84
Typical(bike, be good in use to people)
Evidence: 0.96
¬ Typical(game, has quality good)