bishop: be used to attack king in chess

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Siblings police officer
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Related properties

Property Similarity
be used to attack king in chess 1.00
be used to checkmate chess king 0.88
be used to play chess 0.85
be used to chess 0.85
be at chess game 0.84
be at chess set 0.82
be a part of chess set 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.14
Plausible(bishop, be used to attack king in chess)
Evidence: 0.17
¬ Salient(bishop, be used to attack king in chess)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.14
Plausible(bishop, be used to attack king in chess)
Evidence: 0.12
¬ Plausible(bishop, be used to checkmate chess king)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.17
Salient(bishop, be used to attack king in chess)
Evidence: 0.12
¬ Salient(bishop, be at chess game)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.17
Salient(bishop, be used to attack king in chess)
Evidence: 0.17
¬ Salient(bishop, be used to play chess)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.17
Salient(bishop, be used to attack king in chess)
Evidence: 0.21
¬ Salient(bishop, be used to checkmate chess king)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.25
Remarkable(bishop, be used to attack king in chess)
Evidence: 0.18
¬ Remarkable(bishop, be at chess game)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.14
Plausible(bishop, be used to attack king in chess)
Evidence: 0.13
¬ Plausible(bishop, be a part of chess set)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.14
Plausible(bishop, be used to attack king in chess)
Evidence: 0.16
¬ Plausible(bishop, be at chess set)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.14
Plausible(bishop, be used to attack king in chess)
Evidence: 0.19
¬ Plausible(bishop, be used to chess)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.14
Plausible(bishop, be used to attack king in chess)
Evidence: 0.21
¬ Plausible(bishop, be used to play chess)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.55
Typical(bishop, be used to attack king in chess)
Evidence: 0.42
¬ Typical(bishop, be used to chess)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.17
Salient(bishop, be used to attack king in chess)
Evidence: 0.19
¬ Salient(bishop, be at chess set)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.14
Plausible(bishop, be used to attack king in chess)
Evidence: 0.21
¬ Plausible(bishop, be at chess game)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.25
Remarkable(bishop, be used to attack king in chess)
Evidence: 0.26
¬ Remarkable(bishop, be used to play chess)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.55
Typical(bishop, be used to attack king in chess)
Evidence: 0.46
¬ Typical(bishop, be used to play chess)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.55
Typical(bishop, be used to attack king in chess)
Evidence: 0.52
¬ Typical(bishop, be used to checkmate chess king)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.17
Salient(bishop, be used to attack king in chess)
Evidence: 0.22
¬ Salient(bishop, be a part of chess set)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.25
Remarkable(bishop, be used to attack king in chess)
Evidence: 0.32
¬ Remarkable(bishop, be used to checkmate chess king)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.25
Remarkable(bishop, be used to attack king in chess)
Evidence: 0.27
¬ Remarkable(bishop, be at chess set)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.55
Typical(bishop, be used to attack king in chess)
Evidence: 0.50
¬ Typical(bishop, be at chess game)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.17
Salient(bishop, be used to attack king in chess)
Evidence: 0.31
¬ Salient(bishop, be used to chess)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.55
Typical(bishop, be used to attack king in chess)
Evidence: 0.51
¬ Typical(bishop, be at chess set)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.55
Typical(bishop, be used to attack king in chess)
Evidence: 0.52
¬ Typical(bishop, be a part of chess set)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.25
Remarkable(bishop, be used to attack king in chess)
Evidence: 0.32
¬ Remarkable(bishop, be a part of chess set)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.25
Remarkable(bishop, be used to attack king in chess)
Evidence: 0.40
¬ Remarkable(bishop, be used to chess)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.17
Salient(bishop, be used to attack king in chess)
Evidence: 0.55
¬ Typical(bishop, be used to attack king in chess)
Evidence: 0.25
¬ Remarkable(bishop, be used to attack king in chess)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.14
Plausible(bishop, be used to attack king in chess)
Evidence: 0.55
¬ Typical(bishop, be used to attack king in chess)