blacksmith: wear aprons

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents craftsman
Weight: 0.67
, trade
Weight: 0.61
, shop
Weight: 0.54
, artist
Weight: 0.53
, tool
Weight: 0.53
Siblings carpenter
Weight: 0.37
, sculptor
Weight: 0.35
, painter
Weight: 0.35
, mason
Weight: 0.34

Related properties

Property Similarity
wear aprons 1.00
wear bracers 0.80
wear kilts 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.66
¬ Remarkable(blacksmith, wear aprons)
Evidence: 0.73
¬ Remarkable(mason, wear aprons)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.73
Plausible(blacksmith, wear aprons)
Evidence: 0.73
Remarkable(mason, wear aprons)
Evidence: 0.70
¬ Plausible(mason, wear aprons)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.73
Plausible(blacksmith, wear aprons)
Evidence: 0.81
¬ Salient(blacksmith, wear aprons)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.81
Salient(blacksmith, wear aprons)
Evidence: 0.36
¬ Salient(blacksmith, wear kilts)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.66
Remarkable(blacksmith, wear aprons)
Evidence: 0.29
¬ Remarkable(blacksmith, wear kilts)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.81
Salient(blacksmith, wear aprons)
Evidence: 0.69
¬ Salient(blacksmith, wear bracers)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.73
Plausible(blacksmith, wear aprons)
Evidence: 0.48
¬ Plausible(blacksmith, wear kilts)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.75
Typical(blacksmith, wear aprons)
Evidence: 0.67
¬ Typical(blacksmith, wear bracers)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.75
Typical(blacksmith, wear aprons)
Evidence: 0.66
¬ Typical(blacksmith, wear kilts)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.73
Plausible(blacksmith, wear aprons)
Evidence: 0.63
¬ Plausible(blacksmith, wear bracers)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.66
Remarkable(blacksmith, wear aprons)
Evidence: 0.60
¬ Remarkable(blacksmith, wear bracers)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.81
Salient(blacksmith, wear aprons)
Evidence: 0.75
¬ Typical(blacksmith, wear aprons)
Evidence: 0.66
¬ Remarkable(blacksmith, wear aprons)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.73
Plausible(blacksmith, wear aprons)
Evidence: 0.75
¬ Typical(blacksmith, wear aprons)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.66
¬ Remarkable(blacksmith, wear aprons)
Evidence: 0.70
¬ Typical(mason, wear aprons)