blitz: play

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.56
, time
Weight: 0.51
, band
Weight: 0.45
, magazine
Weight: 0.42
, problem
Weight: 0.41
Siblings rush
Weight: 0.32
, big bang
Weight: 0.31
, flip flop
Weight: 0.31
, play game
Weight: 0.31

Related properties

Property Similarity
play 1.00
become played 0.82
is is picked in play 0.82
played in competitive 0.80
played in more competitive 0.80
become played in competitive 0.80
become played more in competitive 0.79
is is picked in pro play 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.18
Plausible(blitz, play)
Evidence: 0.32
¬ Salient(blitz, play)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.07
Typical(blitz, play)
Evidence: 0.03
¬ Typical(blitz, become played)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.79
Remarkable(blitz, play)
Evidence: 0.36
¬ Remarkable(blitz, is is picked in pro play)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.79
Remarkable(blitz, play)
Evidence: 0.60
¬ Remarkable(blitz, is is picked in play)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.18
Plausible(blitz, play)
Evidence: 0.18
¬ Plausible(blitz, become played)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.79
Remarkable(blitz, play)
Evidence: 0.62
¬ Remarkable(blitz, played in more competitive)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.79
Remarkable(blitz, play)
Evidence: 0.71
¬ Remarkable(blitz, played in competitive)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.79
Remarkable(blitz, play)
Evidence: 0.77
¬ Remarkable(blitz, become played in competitive)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.79
Remarkable(blitz, play)
Evidence: 0.92
¬ Remarkable(blitz, become played)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.79
Remarkable(blitz, play)
Evidence: 0.79
¬ Remarkable(blitz, become played more in competitive)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.32
Salient(blitz, play)
Evidence: 0.40
¬ Salient(blitz, become played)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.82
Evidence: 0.32
Salient(blitz, play)
Evidence: 0.82
¬ Salient(blitz, is is picked in play)
0.28
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.78
Evidence: 0.32
Salient(blitz, play)
Evidence: 0.86
¬ Salient(blitz, is is picked in pro play)
0.26
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.82
Evidence: 0.18
Plausible(blitz, play)
Evidence: 0.76
¬ Plausible(blitz, is is picked in play)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.79
Evidence: 0.32
Salient(blitz, play)
Evidence: 0.93
¬ Salient(blitz, become played more in competitive)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.80
Evidence: 0.32
Salient(blitz, play)
Evidence: 0.93
¬ Salient(blitz, become played in competitive)
0.25
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.80
Evidence: 0.32
Salient(blitz, play)
Evidence: 0.94
¬ Salient(blitz, played in competitive)
0.23
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.80
Evidence: 0.32
Salient(blitz, play)
Evidence: 0.97
¬ Salient(blitz, played in more competitive)
0.23
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.79
Evidence: 0.18
Plausible(blitz, play)
Evidence: 0.80
¬ Plausible(blitz, become played more in competitive)
0.22
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.80
Evidence: 0.18
Plausible(blitz, play)
Evidence: 0.83
¬ Plausible(blitz, become played in competitive)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.80
Evidence: 0.18
Plausible(blitz, play)
Evidence: 0.87
¬ Plausible(blitz, played in competitive)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.79
Evidence: 0.07
Typical(blitz, play)
Evidence: 0.77
¬ Typical(blitz, become played more in competitive)
0.18
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.82
Evidence: 0.07
Typical(blitz, play)
Evidence: 0.80
¬ Typical(blitz, is is picked in play)
0.17
Rule weight: 0.85
Evidence weight: 0.25
Similarity weight: 0.80
Evidence: 0.07
Typical(blitz, play)
Evidence: 0.81
¬ Typical(blitz, become played in competitive)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.80
Evidence: 0.18
Plausible(blitz, play)
Evidence: 0.93
¬ Plausible(blitz, played in more competitive)
0.13
Rule weight: 0.85
Evidence weight: 0.19
Similarity weight: 0.80
Evidence: 0.07
Typical(blitz, play)
Evidence: 0.88
¬ Typical(blitz, played in competitive)
0.12
Rule weight: 0.85
Evidence weight: 0.19
Similarity weight: 0.78
Evidence: 0.18
Plausible(blitz, play)
Evidence: 0.99
¬ Plausible(blitz, is is picked in pro play)
0.09
Rule weight: 0.85
Evidence weight: 0.13
Similarity weight: 0.78
Evidence: 0.07
Typical(blitz, play)
Evidence: 0.94
¬ Typical(blitz, is is picked in pro play)
0.08
Rule weight: 0.85
Evidence weight: 0.11
Similarity weight: 0.80
Evidence: 0.07
Typical(blitz, play)
Evidence: 0.96
¬ Typical(blitz, played in more competitive)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.32
Salient(blitz, play)
Evidence: 0.07
¬ Typical(blitz, play)
Evidence: 0.79
¬ Remarkable(blitz, play)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.18
Plausible(blitz, play)
Evidence: 0.07
¬ Typical(blitz, play)