board game: be popular on kickstarter

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents dvd player
Weight: 0.68
, computer game
Weight: 0.67
, thing
Weight: 0.65
, event
Weight: 0.62
Siblings backgammon
Weight: 0.66
, checkers
Weight: 0.64
, monopoly
Weight: 0.62
, crossword puzzle
Weight: 0.62

Related properties

Property Similarity
be popular on kickstarter 1.00
is popular 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.95
Plausible(computer game, is popular)
Evidence: 0.69
¬ Typical(board game, be popular on kickstarter)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.73
Plausible(board game, be popular on kickstarter)
Evidence: 0.95
¬ Plausible(computer game, is popular)

Remarkability exclusitivity betweem a parent and a child

0.24
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.81
Evidence: 0.77
¬ Remarkable(board game, be popular on kickstarter)
Evidence: 0.64
¬ Remarkable(computer game, is popular)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.77
¬ Remarkable(board game, be popular on kickstarter)
Evidence: 0.50
¬ Remarkable(monopoly, is popular)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.95
Plausible(computer game, is popular)
Evidence: 0.77
Remarkable(board game, be popular on kickstarter)
Evidence: 0.73
¬ Plausible(board game, be popular on kickstarter)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.73
Plausible(board game, be popular on kickstarter)
Evidence: 0.50
Remarkable(monopoly, is popular)
Evidence: 0.52
¬ Plausible(monopoly, is popular)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.73
Plausible(board game, be popular on kickstarter)
Evidence: 0.86
¬ Salient(board game, be popular on kickstarter)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.86
Salient(board game, be popular on kickstarter)
Evidence: 0.97
¬ Salient(board game, is popular)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.77
Remarkable(board game, be popular on kickstarter)
Evidence: 0.72
¬ Remarkable(board game, is popular)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.73
Plausible(board game, be popular on kickstarter)
Evidence: 0.90
¬ Plausible(board game, is popular)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.69
Typical(board game, be popular on kickstarter)
Evidence: 0.92
¬ Typical(board game, is popular)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.86
Salient(board game, be popular on kickstarter)
Evidence: 0.69
¬ Typical(board game, be popular on kickstarter)
Evidence: 0.77
¬ Remarkable(board game, be popular on kickstarter)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.73
Plausible(board game, be popular on kickstarter)
Evidence: 0.69
¬ Typical(board game, be popular on kickstarter)

Typicality and Rermarkability incompatibility between a parent and a child

0.10
Rule weight: 0.51
Evidence weight: 0.24
Similarity weight: 0.81
Evidence: 0.77
¬ Remarkable(board game, be popular on kickstarter)
Evidence: 0.99
¬ Typical(computer game, is popular)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.81
Evidence: 0.77
¬ Remarkable(board game, be popular on kickstarter)
Evidence: 0.59
¬ Typical(monopoly, is popular)

Typicality inheritance from parent to child

0.27
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.69
Typical(board game, be popular on kickstarter)
Evidence: 0.99
¬ Typical(computer game, is popular)