board game: be used to alleviate boredom

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents dvd player
Weight: 0.68
, computer game
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, thing
Weight: 0.65
, event
Weight: 0.62
Siblings backgammon
Weight: 0.66
, monopoly
Weight: 0.62
, crossword puzzle
Weight: 0.62
, chess set
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Related properties

Property Similarity
be used to alleviate boredom 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.52
Plausible(board game, be used to alleviate boredom)
Evidence: 0.03
¬ Salient(board game, be used to alleviate boredom)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.03
Salient(board game, be used to alleviate boredom)
Evidence: 0.95
¬ Typical(board game, be used to alleviate boredom)
Evidence: 0.05
¬ Remarkable(board game, be used to alleviate boredom)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.52
Plausible(board game, be used to alleviate boredom)
Evidence: 0.95
¬ Typical(board game, be used to alleviate boredom)