board pass: be used to get on ship

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get on ship 1.00
be used to get onto plane 0.79
be used to get onto airplane 0.77
be used to get onto train 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.77
Plausible(board pass, be used to get on ship)
Evidence: 0.55
¬ Salient(board pass, be used to get on ship)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.55
Salient(board pass, be used to get on ship)
Evidence: 0.25
¬ Salient(board pass, be used to get onto train)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.55
Salient(board pass, be used to get on ship)
Evidence: 0.32
¬ Salient(board pass, be used to get onto airplane)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.77
Plausible(board pass, be used to get on ship)
Evidence: 0.63
¬ Plausible(board pass, be used to get onto train)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.77
Plausible(board pass, be used to get on ship)
Evidence: 0.76
¬ Plausible(board pass, be used to get onto plane)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.77
Plausible(board pass, be used to get on ship)
Evidence: 0.68
¬ Plausible(board pass, be used to get onto airplane)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.55
Salient(board pass, be used to get on ship)
Evidence: 0.42
¬ Salient(board pass, be used to get onto plane)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.38
Typical(board pass, be used to get on ship)
Evidence: 0.35
¬ Typical(board pass, be used to get onto plane)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.54
Remarkable(board pass, be used to get on ship)
Evidence: 0.42
¬ Remarkable(board pass, be used to get onto train)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.38
Typical(board pass, be used to get on ship)
Evidence: 0.43
¬ Typical(board pass, be used to get onto airplane)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.54
Remarkable(board pass, be used to get on ship)
Evidence: 0.63
¬ Remarkable(board pass, be used to get onto airplane)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.54
Remarkable(board pass, be used to get on ship)
Evidence: 0.66
¬ Remarkable(board pass, be used to get onto plane)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.38
Typical(board pass, be used to get on ship)
Evidence: 0.56
¬ Typical(board pass, be used to get onto train)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.55
Salient(board pass, be used to get on ship)
Evidence: 0.38
¬ Typical(board pass, be used to get on ship)
Evidence: 0.54
¬ Remarkable(board pass, be used to get on ship)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.77
Plausible(board pass, be used to get on ship)
Evidence: 0.38
¬ Typical(board pass, be used to get on ship)