booth: die in bones

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents room
Weight: 0.62
, person
Weight: 0.57
, event
Weight: 0.54
, party
Weight: 0.53
Siblings entrance hall
Weight: 0.34
, hotel room
Weight: 0.34
, laundry room
Weight: 0.33
, common room
Weight: 0.33
, control room
Weight: 0.33

Related properties

Property Similarity
die in bones 1.00
be on bones 0.92
be in hospital bones 0.86
be at hospital bones 0.86
be in jail on bones 0.85
die 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.05
Plausible(booth, die in bones)
Evidence: 0.05
¬ Salient(booth, die in bones)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.05
Plausible(booth, die in bones)
Evidence: 0.02
¬ Plausible(booth, be in hospital bones)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.05
Salient(booth, die in bones)
Evidence: 0.03
¬ Salient(booth, be in hospital bones)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.05
Plausible(booth, die in bones)
Evidence: 0.02
¬ Plausible(booth, be at hospital bones)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.05
Salient(booth, die in bones)
Evidence: 0.02
¬ Salient(booth, be at hospital bones)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.04
Remarkable(booth, die in bones)
Evidence: 0.03
¬ Remarkable(booth, be in hospital bones)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.04
Remarkable(booth, die in bones)
Evidence: 0.03
¬ Remarkable(booth, be at hospital bones)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.05
Plausible(booth, die in bones)
Evidence: 0.05
¬ Plausible(booth, be in jail on bones)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.05
Salient(booth, die in bones)
Evidence: 0.06
¬ Salient(booth, be in jail on bones)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.04
Remarkable(booth, die in bones)
Evidence: 0.06
¬ Remarkable(booth, be in jail on bones)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.04
Remarkable(booth, die in bones)
Evidence: 0.10
¬ Remarkable(booth, die)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.26
Typical(booth, die in bones)
Evidence: 0.18
¬ Typical(booth, be at hospital bones)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.26
Typical(booth, die in bones)
Evidence: 0.19
¬ Typical(booth, be in hospital bones)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.05
Plausible(booth, die in bones)
Evidence: 0.12
¬ Plausible(booth, die)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.05
Salient(booth, die in bones)
Evidence: 0.12
¬ Salient(booth, die)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.05
Plausible(booth, die in bones)
Evidence: 0.23
¬ Plausible(booth, be on bones)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.05
Salient(booth, die in bones)
Evidence: 0.24
¬ Salient(booth, be on bones)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.26
Typical(booth, die in bones)
Evidence: 0.33
¬ Typical(booth, be on bones)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.26
Typical(booth, die in bones)
Evidence: 0.26
¬ Typical(booth, be in jail on bones)
0.54
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.92
Evidence: 0.04
Remarkable(booth, die in bones)
Evidence: 0.33
¬ Remarkable(booth, be on bones)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.26
Typical(booth, die in bones)
Evidence: 0.41
¬ Typical(booth, die)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.05
Salient(booth, die in bones)
Evidence: 0.26
¬ Typical(booth, die in bones)
Evidence: 0.04
¬ Remarkable(booth, die in bones)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.05
Plausible(booth, die in bones)
Evidence: 0.26
¬ Typical(booth, die in bones)