booth: has quality bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents room
Weight: 0.62
, person
Weight: 0.57
, event
Weight: 0.54
, party
Weight: 0.53
Siblings entrance hall
Weight: 0.34
, hotel room
Weight: 0.34
, laundry room
Weight: 0.33
, common room
Weight: 0.33
, control room
Weight: 0.33

Related properties

Property Similarity
has quality bad 1.00
has quality good 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.85
Plausible(room, has quality bad)
Evidence: 0.82
¬ Typical(booth, has quality bad)
0.57
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.87
Plausible(room, has quality good)
Evidence: 0.82
¬ Typical(booth, has quality bad)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.72
Plausible(booth, has quality bad)
Evidence: 0.85
¬ Plausible(room, has quality bad)
0.07
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.72
Plausible(booth, has quality bad)
Evidence: 0.87
¬ Plausible(room, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.50
¬ Remarkable(booth, has quality bad)
Evidence: 0.59
¬ Remarkable(room, has quality bad)
0.36
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.96
Evidence: 0.50
¬ Remarkable(booth, has quality bad)
Evidence: 0.70
¬ Remarkable(room, has quality good)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.85
Plausible(room, has quality bad)
Evidence: 0.50
Remarkable(booth, has quality bad)
Evidence: 0.72
¬ Plausible(booth, has quality bad)
0.38
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.87
Plausible(room, has quality good)
Evidence: 0.50
Remarkable(booth, has quality bad)
Evidence: 0.72
¬ Plausible(booth, has quality bad)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.72
Plausible(booth, has quality bad)
Evidence: 0.76
¬ Salient(booth, has quality bad)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.82
Typical(booth, has quality bad)
Evidence: 0.77
¬ Typical(booth, has quality good)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.72
Plausible(booth, has quality bad)
Evidence: 0.76
¬ Plausible(booth, has quality good)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.76
Salient(booth, has quality bad)
Evidence: 0.87
¬ Salient(booth, has quality good)
0.52
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.96
Evidence: 0.50
Remarkable(booth, has quality bad)
Evidence: 0.71
¬ Remarkable(booth, has quality good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.76
Salient(booth, has quality bad)
Evidence: 0.82
¬ Typical(booth, has quality bad)
Evidence: 0.50
¬ Remarkable(booth, has quality bad)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.72
Plausible(booth, has quality bad)
Evidence: 0.82
¬ Typical(booth, has quality bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.50
¬ Remarkable(booth, has quality bad)
Evidence: 0.91
¬ Typical(room, has quality bad)
0.27
Rule weight: 0.51
Evidence weight: 0.56
Similarity weight: 0.96
Evidence: 0.50
¬ Remarkable(booth, has quality bad)
Evidence: 0.90
¬ Typical(room, has quality good)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.82
Typical(booth, has quality bad)
Evidence: 0.91
¬ Typical(room, has quality bad)
0.39
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.82
Typical(booth, has quality bad)
Evidence: 0.90
¬ Typical(room, has quality good)