boy: be at toy store

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents young man
Weight: 0.70
, girl
Weight: 0.69
, child
Weight: 0.66
, man
Weight: 0.66
Siblings boy scout
Weight: 0.75
, baby
Weight: 0.64
, boyfriend
Weight: 0.62
, jack
Weight: 0.62
, jason
Weight: 0.58

Related properties

Property Similarity
be at toy store 1.00
own toy 0.91
wants to play with toy car 0.88
has lot of toy 0.87
wants to play with toy marble 0.80
be at mall 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.30
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.12
Plausible(girl, be at toy store)
Evidence: 0.62
¬ Typical(boy, be at toy store)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.10
Plausible(boy, be at toy store)
Evidence: 0.12
¬ Plausible(girl, be at toy store)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.57
¬ Remarkable(boy, be at toy store)
Evidence: 0.53
¬ Remarkable(girl, be at toy store)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.12
Plausible(girl, be at toy store)
Evidence: 0.57
Remarkable(boy, be at toy store)
Evidence: 0.10
¬ Plausible(boy, be at toy store)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.10
Plausible(boy, be at toy store)
Evidence: 0.46
¬ Salient(boy, be at toy store)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.10
Plausible(boy, be at toy store)
Evidence: 0.11
¬ Plausible(boy, own toy)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.10
Plausible(boy, be at toy store)
Evidence: 0.05
¬ Plausible(boy, wants to play with toy marble)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.10
Plausible(boy, be at toy store)
Evidence: 0.18
¬ Plausible(boy, has lot of toy)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.57
Remarkable(boy, be at toy store)
Evidence: 0.17
¬ Remarkable(boy, be at mall)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.62
Typical(boy, be at toy store)
Evidence: 0.55
¬ Typical(boy, own toy)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.10
Plausible(boy, be at toy store)
Evidence: 0.09
¬ Plausible(boy, be at mall)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.62
Typical(boy, be at toy store)
Evidence: 0.50
¬ Typical(boy, has lot of toy)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.46
Salient(boy, be at toy store)
Evidence: 0.20
¬ Salient(boy, be at mall)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.57
Remarkable(boy, be at toy store)
Evidence: 0.69
¬ Remarkable(boy, own toy)
0.53
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.57
Remarkable(boy, be at toy store)
Evidence: 0.65
¬ Remarkable(boy, has lot of toy)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.91
Evidence: 0.46
Salient(boy, be at toy store)
Evidence: 0.61
¬ Salient(boy, own toy)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.57
Remarkable(boy, be at toy store)
Evidence: 0.63
¬ Remarkable(boy, wants to play with toy marble)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.46
Salient(boy, be at toy store)
Evidence: 0.51
¬ Salient(boy, wants to play with toy marble)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.62
Typical(boy, be at toy store)
Evidence: 0.73
¬ Typical(boy, wants to play with toy marble)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.46
Salient(boy, be at toy store)
Evidence: 0.64
¬ Salient(boy, has lot of toy)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.62
Typical(boy, be at toy store)
Evidence: 0.85
¬ Typical(boy, be at mall)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.46
Salient(boy, be at toy store)
Evidence: 0.62
¬ Typical(boy, be at toy store)
Evidence: 0.57
¬ Remarkable(boy, be at toy store)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.10
Plausible(boy, be at toy store)
Evidence: 0.62
¬ Typical(boy, be at toy store)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.57
¬ Remarkable(boy, be at toy store)
Evidence: 0.62
¬ Typical(girl, be at toy store)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.62
Typical(boy, be at toy store)
Evidence: 0.62
¬ Typical(girl, be at toy store)