brace: hurt at night

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.55
, item
Weight: 0.52
, character
Weight: 0.49
, part
Weight: 0.49
, service
Weight: 0.48
Siblings plastic wrap
Weight: 0.31
, sling
Weight: 0.31
, shield
Weight: 0.31
, knee pad
Weight: 0.31
, cushion
Weight: 0.31

Related properties

Property Similarity
hurt at night 1.00
hurt on day 0.93
hurt day 0.92
hurt for week 0.90
hurt week 0.90
hurt on first day 0.90
hurt at first 0.90
hurt 0.89
hurt first week 0.88
hurt for first week 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.98
Plausible(thing, hurt)
Evidence: 0.96
¬ Typical(brace, hurt at night)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.86
Plausible(brace, hurt at night)
Evidence: 0.98
¬ Plausible(thing, hurt)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.89
Evidence: 0.40
¬ Remarkable(brace, hurt at night)
Evidence: 0.87
¬ Remarkable(thing, hurt)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.98
Plausible(thing, hurt)
Evidence: 0.40
Remarkable(brace, hurt at night)
Evidence: 0.86
¬ Plausible(brace, hurt at night)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.86
Plausible(brace, hurt at night)
Evidence: 0.84
¬ Salient(brace, hurt at night)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.96
Typical(brace, hurt at night)
Evidence: 0.97
¬ Typical(brace, hurt day)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.96
Typical(brace, hurt at night)
Evidence: 0.95
¬ Typical(brace, hurt at first)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.96
Typical(brace, hurt at night)
Evidence: 0.99
¬ Typical(brace, hurt on first day)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Typical(brace, hurt at night)
Evidence: 0.90
¬ Typical(brace, hurt)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Typical(brace, hurt at night)
Evidence: 0.97
¬ Typical(brace, hurt first week)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.84
Salient(brace, hurt at night)
Evidence: 0.96
¬ Typical(brace, hurt at night)
Evidence: 0.40
¬ Remarkable(brace, hurt at night)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(brace, hurt at night)
Evidence: 0.96
¬ Typical(brace, hurt at night)

Typicality and Rermarkability incompatibility between a parent and a child

0.27
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.89
Evidence: 0.40
¬ Remarkable(brace, hurt at night)
Evidence: 1.00
¬ Typical(thing, hurt)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Typical(brace, hurt at night)
Evidence: 1.00
¬ Typical(thing, hurt)