break glass: be sharp

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be sharp 1.00
has sharp edge that can cut skin 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.53
Plausible(break glass, be sharp)
Evidence: 0.23
¬ Salient(break glass, be sharp)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.70
Typical(break glass, be sharp)
Evidence: 0.24
¬ Typical(break glass, has sharp edge that can cut skin)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.53
Plausible(break glass, be sharp)
Evidence: 0.87
¬ Plausible(break glass, has sharp edge that can cut skin)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.80
Evidence: 0.30
Remarkable(break glass, be sharp)
Evidence: 0.61
¬ Remarkable(break glass, has sharp edge that can cut skin)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.23
Salient(break glass, be sharp)
Evidence: 0.65
¬ Salient(break glass, has sharp edge that can cut skin)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.23
Salient(break glass, be sharp)
Evidence: 0.70
¬ Typical(break glass, be sharp)
Evidence: 0.30
¬ Remarkable(break glass, be sharp)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.53
Plausible(break glass, be sharp)
Evidence: 0.70
¬ Typical(break glass, be sharp)