break something: be bad

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be bad 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.33
Plausible(break something, be bad)
Evidence: 0.19
¬ Salient(break something, be bad)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.19
Salient(break something, be bad)
Evidence: 0.89
¬ Typical(break something, be bad)
Evidence: 0.31
¬ Remarkable(break something, be bad)

Typical implies Plausible

0.19
Rule weight: 0.48
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.33
Plausible(break something, be bad)
Evidence: 0.89
¬ Typical(break something, be bad)