breathe some fresh air: be motivated by need it to live

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by need it to live 1.00
be motivated by you need it to live 0.99
be motivated by live 0.91
be motivated by it make you feel good 0.86
be motivated by you like it 0.85
be motivated by it make one feel good 0.85
be motivated by it make you feel alive 0.85
causes you will feel good 0.83
be motivated by you take walk 0.81
be motivated by get out of house 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.87
Plausible(breathe some fresh air, be motivated by need it to live)
Evidence: 0.64
¬ Salient(breathe some fresh air, be motivated by need it to live)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.99
Evidence: 0.23
Typical(breathe some fresh air, be motivated by need it to live)
Evidence: 0.11
¬ Typical(breathe some fresh air, be motivated by you need it to live)
0.74
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.99
Evidence: 0.88
Remarkable(breathe some fresh air, be motivated by need it to live)
Evidence: 0.92
¬ Remarkable(breathe some fresh air, be motivated by you need it to live)
0.74
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.99
Evidence: 0.87
Plausible(breathe some fresh air, be motivated by need it to live)
Evidence: 0.94
¬ Plausible(breathe some fresh air, be motivated by you need it to live)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.88
Remarkable(breathe some fresh air, be motivated by need it to live)
Evidence: 0.67
¬ Remarkable(breathe some fresh air, be motivated by live)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.87
Plausible(breathe some fresh air, be motivated by need it to live)
Evidence: 0.86
¬ Plausible(breathe some fresh air, be motivated by live)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.23
Typical(breathe some fresh air, be motivated by need it to live)
Evidence: 0.06
¬ Typical(breathe some fresh air, be motivated by it make you feel alive)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.23
Typical(breathe some fresh air, be motivated by need it to live)
Evidence: 0.09
¬ Typical(breathe some fresh air, be motivated by it make you feel good)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.23
Typical(breathe some fresh air, be motivated by need it to live)
Evidence: 0.12
¬ Typical(breathe some fresh air, be motivated by it make one feel good)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.88
Remarkable(breathe some fresh air, be motivated by need it to live)
Evidence: 0.93
¬ Remarkable(breathe some fresh air, be motivated by it make you feel good)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Remarkable(breathe some fresh air, be motivated by need it to live)
Evidence: 0.91
¬ Remarkable(breathe some fresh air, be motivated by you like it)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Remarkable(breathe some fresh air, be motivated by need it to live)
Evidence: 0.92
¬ Remarkable(breathe some fresh air, be motivated by it make one feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.87
Plausible(breathe some fresh air, be motivated by need it to live)
Evidence: 0.91
¬ Plausible(breathe some fresh air, be motivated by you like it)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.87
Plausible(breathe some fresh air, be motivated by need it to live)
Evidence: 0.95
¬ Plausible(breathe some fresh air, be motivated by it make you feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Remarkable(breathe some fresh air, be motivated by need it to live)
Evidence: 0.92
¬ Remarkable(breathe some fresh air, be motivated by it make you feel alive)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.23
Typical(breathe some fresh air, be motivated by need it to live)
Evidence: 0.16
¬ Typical(breathe some fresh air, be motivated by you like it)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.87
Plausible(breathe some fresh air, be motivated by need it to live)
Evidence: 0.94
¬ Plausible(breathe some fresh air, be motivated by it make one feel good)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.87
Plausible(breathe some fresh air, be motivated by need it to live)
Evidence: 0.98
¬ Plausible(breathe some fresh air, be motivated by it make you feel alive)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Remarkable(breathe some fresh air, be motivated by need it to live)
Evidence: 0.89
¬ Remarkable(breathe some fresh air, causes you will feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.99
Evidence: 0.64
Salient(breathe some fresh air, be motivated by need it to live)
Evidence: 0.73
¬ Salient(breathe some fresh air, be motivated by you need it to live)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.87
Plausible(breathe some fresh air, be motivated by need it to live)
Evidence: 0.91
¬ Plausible(breathe some fresh air, causes you will feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.88
Remarkable(breathe some fresh air, be motivated by need it to live)
Evidence: 0.84
¬ Remarkable(breathe some fresh air, be motivated by you take walk)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.87
Plausible(breathe some fresh air, be motivated by need it to live)
Evidence: 0.85
¬ Plausible(breathe some fresh air, be motivated by you take walk)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.23
Typical(breathe some fresh air, be motivated by need it to live)
Evidence: 0.17
¬ Typical(breathe some fresh air, causes you will feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.23
Typical(breathe some fresh air, be motivated by need it to live)
Evidence: 0.31
¬ Typical(breathe some fresh air, be motivated by live)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.64
Salient(breathe some fresh air, be motivated by need it to live)
Evidence: 0.70
¬ Salient(breathe some fresh air, be motivated by live)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.64
Salient(breathe some fresh air, be motivated by need it to live)
Evidence: 0.68
¬ Salient(breathe some fresh air, be motivated by you like it)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.64
Salient(breathe some fresh air, be motivated by need it to live)
Evidence: 0.72
¬ Salient(breathe some fresh air, be motivated by it make one feel good)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.64
Salient(breathe some fresh air, be motivated by need it to live)
Evidence: 0.74
¬ Salient(breathe some fresh air, be motivated by it make you feel good)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.23
Typical(breathe some fresh air, be motivated by need it to live)
Evidence: 0.28
¬ Typical(breathe some fresh air, be motivated by you take walk)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.64
Salient(breathe some fresh air, be motivated by need it to live)
Evidence: 0.63
¬ Salient(breathe some fresh air, be motivated by you take walk)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.64
Salient(breathe some fresh air, be motivated by need it to live)
Evidence: 0.70
¬ Salient(breathe some fresh air, causes you will feel good)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.64
Salient(breathe some fresh air, be motivated by need it to live)
Evidence: 0.85
¬ Salient(breathe some fresh air, be motivated by it make you feel alive)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.64
Salient(breathe some fresh air, be motivated by need it to live)
Evidence: 0.23
¬ Typical(breathe some fresh air, be motivated by need it to live)
Evidence: 0.88
¬ Remarkable(breathe some fresh air, be motivated by need it to live)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.87
Plausible(breathe some fresh air, be motivated by need it to live)
Evidence: 0.23
¬ Typical(breathe some fresh air, be motivated by need it to live)