bronze: be used for weapons

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents finish
Weight: 0.63
, color
Weight: 0.62
, award
Weight: 0.60
, alloy
Weight: 0.59
, metal
Weight: 0.56
Siblings medal
Weight: 0.36
, silver
Weight: 0.35
, trophy
Weight: 0.34
, turquoise
Weight: 0.33
, amethyst
Weight: 0.33

Related properties

Property Similarity
be used for weapons 1.00
was used for 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.01
Plausible(bronze, be used for weapons)
Evidence: 0.02
¬ Salient(bronze, be used for weapons)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.01
Plausible(bronze, be used for weapons)
Evidence: 0.12
¬ Plausible(bronze, was used for)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.13
Typical(bronze, be used for weapons)
Evidence: 0.20
¬ Typical(bronze, was used for)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.02
Salient(bronze, be used for weapons)
Evidence: 0.19
¬ Salient(bronze, was used for)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.04
Remarkable(bronze, be used for weapons)
Evidence: 0.32
¬ Remarkable(bronze, was used for)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(bronze, be used for weapons)
Evidence: 0.13
¬ Typical(bronze, be used for weapons)
Evidence: 0.04
¬ Remarkable(bronze, be used for weapons)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.01
Plausible(bronze, be used for weapons)
Evidence: 0.13
¬ Typical(bronze, be used for weapons)