buffet: be worst thing happen

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.56
, furniture
Weight: 0.55
, option
Weight: 0.54
, restaurant
Weight: 0.51
Siblings dining table
Weight: 0.34
, fast food restaurant
Weight: 0.34
, seafood restaurant
Weight: 0.34
, steakhouse
Weight: 0.34
, italian restaurant
Weight: 0.33

Related properties

Property Similarity
be worst thing happen 1.00
be worst thing happen to humanity 0.93
is thing 0.83
is common thing 0.77
fail after kitchen nightmare 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.78
Plausible(buffet, be worst thing happen)
Evidence: 0.81
¬ Salient(buffet, be worst thing happen)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.81
Salient(buffet, be worst thing happen)
Evidence: 0.42
¬ Salient(buffet, be worst thing happen to humanity)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.87
Typical(buffet, be worst thing happen)
Evidence: 0.74
¬ Typical(buffet, be worst thing happen to humanity)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.87
Typical(buffet, be worst thing happen)
Evidence: 0.05
¬ Typical(buffet, is thing)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.78
Plausible(buffet, be worst thing happen)
Evidence: 0.55
¬ Plausible(buffet, be worst thing happen to humanity)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.49
Remarkable(buffet, be worst thing happen)
Evidence: 0.28
¬ Remarkable(buffet, be worst thing happen to humanity)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.78
Plausible(buffet, be worst thing happen)
Evidence: 0.26
¬ Plausible(buffet, is thing)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.87
Typical(buffet, be worst thing happen)
Evidence: 0.19
¬ Typical(buffet, is common thing)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.81
Salient(buffet, be worst thing happen)
Evidence: 0.55
¬ Salient(buffet, is thing)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.78
Plausible(buffet, be worst thing happen)
Evidence: 0.42
¬ Plausible(buffet, is common thing)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.81
Salient(buffet, be worst thing happen)
Evidence: 0.68
¬ Salient(buffet, is common thing)
0.36
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.83
Evidence: 0.49
Remarkable(buffet, be worst thing happen)
Evidence: 0.97
¬ Remarkable(buffet, is thing)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.49
Remarkable(buffet, be worst thing happen)
Evidence: 0.94
¬ Remarkable(buffet, is common thing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.81
Salient(buffet, be worst thing happen)
Evidence: 0.87
¬ Typical(buffet, be worst thing happen)
Evidence: 0.49
¬ Remarkable(buffet, be worst thing happen)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.78
Plausible(buffet, be worst thing happen)
Evidence: 0.87
¬ Typical(buffet, be worst thing happen)