butcher: make best magicians

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents person
Weight: 0.58
, worker
Weight: 0.57
, trade
Weight: 0.56
, thing
Weight: 0.55
Siblings farmer
Weight: 0.33
, waiter
Weight: 0.33
, barber
Weight: 0.33
, electrician
Weight: 0.33

Related properties

Property Similarity
make best magicians 1.00
make magicians 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.42
Plausible(butcher, make best magicians)
Evidence: 0.08
¬ Salient(butcher, make best magicians)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 0.03
Remarkable(butcher, make best magicians)
Evidence: 0.00
¬ Remarkable(butcher, make magicians)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.98
Evidence: 0.08
Salient(butcher, make best magicians)
Evidence: 0.02
¬ Salient(butcher, make magicians)
0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.98
Evidence: 0.34
Typical(butcher, make best magicians)
Evidence: 0.13
¬ Typical(butcher, make magicians)
0.74
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.98
Evidence: 0.42
Plausible(butcher, make best magicians)
Evidence: 0.20
¬ Plausible(butcher, make magicians)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.08
Salient(butcher, make best magicians)
Evidence: 0.34
¬ Typical(butcher, make best magicians)
Evidence: 0.03
¬ Remarkable(butcher, make best magicians)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.42
Plausible(butcher, make best magicians)
Evidence: 0.34
¬ Typical(butcher, make best magicians)