button: be at water cool

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents line
Weight: 0.63
, electronic device
Weight: 0.61
, thing
Weight: 0.60
, type
Weight: 0.58
Siblings joystick
Weight: 0.62
, mute
Weight: 0.55
, dial
Weight: 0.55
, keyboard
Weight: 0.34
, lever
Weight: 0.33

Related properties

Property Similarity
be at water cool 1.00
be used to pull something out of water 0.78
be used to pass water at fire 0.76
be used to pull someone in from water 0.76
float on water 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.12
Rule weight: 0.66
Evidence weight: 0.24
Similarity weight: 0.75
Evidence: 0.14
Plausible(thing, float on water)
Evidence: 0.88
¬ Typical(button, be at water cool)
0.11
Rule weight: 0.66
Evidence weight: 0.22
Similarity weight: 0.76
Evidence: 0.12
Plausible(line, be used to pass water at fire)
Evidence: 0.88
¬ Typical(button, be at water cool)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.06
Plausible(button, be at water cool)
Evidence: 0.12
¬ Plausible(line, be used to pass water at fire)
0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.06
Plausible(button, be at water cool)
Evidence: 0.14
¬ Plausible(thing, float on water)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.19
¬ Remarkable(button, be at water cool)
Evidence: 0.15
¬ Remarkable(line, be used to pass water at fire)
0.42
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.19
¬ Remarkable(button, be at water cool)
Evidence: 0.12
¬ Remarkable(thing, float on water)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.12
Plausible(line, be used to pass water at fire)
Evidence: 0.19
Remarkable(button, be at water cool)
Evidence: 0.06
¬ Plausible(button, be at water cool)
0.30
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.14
Plausible(thing, float on water)
Evidence: 0.19
Remarkable(button, be at water cool)
Evidence: 0.06
¬ Plausible(button, be at water cool)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.06
Plausible(button, be at water cool)
Evidence: 0.20
¬ Salient(button, be at water cool)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.20
Salient(button, be at water cool)
Evidence: 0.88
¬ Typical(button, be at water cool)
Evidence: 0.19
¬ Remarkable(button, be at water cool)

Typical implies Plausible

0.08
Rule weight: 0.48
Evidence weight: 0.17
Similarity weight: 1.00
Evidence: 0.06
Plausible(button, be at water cool)
Evidence: 0.88
¬ Typical(button, be at water cool)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.19
¬ Remarkable(button, be at water cool)
Evidence: 0.83
¬ Typical(line, be used to pass water at fire)
0.32
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.19
¬ Remarkable(button, be at water cool)
Evidence: 0.83
¬ Typical(thing, float on water)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.88
Typical(button, be at water cool)
Evidence: 0.83
¬ Typical(line, be used to pass water at fire)
0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.88
Typical(button, be at water cool)
Evidence: 0.83
¬ Typical(thing, float on water)