buy beer: requires go to bar

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to bar 1.00
requires go to pub 0.85
requires go to store 0.81
requires go to shop 0.80
requires go to liquor store 0.77
causes exchaning money with bartender 0.76
requires call bar tender 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.79
Plausible(buy beer, requires go to bar)
Evidence: 0.52
¬ Salient(buy beer, requires go to bar)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.79
Plausible(buy beer, requires go to bar)
Evidence: 0.73
¬ Plausible(buy beer, requires go to pub)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.45
Typical(buy beer, requires go to bar)
Evidence: 0.23
¬ Typical(buy beer, requires go to store)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.51
Remarkable(buy beer, requires go to bar)
Evidence: 0.21
¬ Remarkable(buy beer, requires call bar tender)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.79
Plausible(buy beer, requires go to bar)
Evidence: 0.56
¬ Plausible(buy beer, requires call bar tender)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.52
Salient(buy beer, requires go to bar)
Evidence: 0.44
¬ Salient(buy beer, requires go to pub)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.45
Typical(buy beer, requires go to bar)
Evidence: 0.32
¬ Typical(buy beer, requires go to shop)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.79
Plausible(buy beer, requires go to bar)
Evidence: 0.66
¬ Plausible(buy beer, causes exchaning money with bartender)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.79
Plausible(buy beer, requires go to bar)
Evidence: 0.87
¬ Plausible(buy beer, requires go to shop)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.79
Plausible(buy beer, requires go to bar)
Evidence: 0.92
¬ Plausible(buy beer, requires go to store)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.51
Remarkable(buy beer, requires go to bar)
Evidence: 0.31
¬ Remarkable(buy beer, causes exchaning money with bartender)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.52
Salient(buy beer, requires go to bar)
Evidence: 0.34
¬ Salient(buy beer, causes exchaning money with bartender)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.79
Plausible(buy beer, requires go to bar)
Evidence: 0.83
¬ Plausible(buy beer, requires go to liquor store)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.45
Typical(buy beer, requires go to bar)
Evidence: 0.33
¬ Typical(buy beer, requires go to liquor store)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.45
Typical(buy beer, requires go to bar)
Evidence: 0.51
¬ Typical(buy beer, requires go to pub)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.51
Remarkable(buy beer, requires go to bar)
Evidence: 0.49
¬ Remarkable(buy beer, requires go to shop)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.51
Remarkable(buy beer, requires go to bar)
Evidence: 0.58
¬ Remarkable(buy beer, requires go to pub)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.52
Salient(buy beer, requires go to bar)
Evidence: 0.50
¬ Salient(buy beer, requires go to liquor store)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.51
Remarkable(buy beer, requires go to bar)
Evidence: 0.60
¬ Remarkable(buy beer, requires go to store)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.52
Salient(buy beer, requires go to bar)
Evidence: 0.55
¬ Salient(buy beer, requires call bar tender)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.52
Salient(buy beer, requires go to bar)
Evidence: 0.66
¬ Salient(buy beer, requires go to shop)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.52
Salient(buy beer, requires go to bar)
Evidence: 0.77
¬ Salient(buy beer, requires go to store)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.51
Remarkable(buy beer, requires go to bar)
Evidence: 0.76
¬ Remarkable(buy beer, requires go to liquor store)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.45
Typical(buy beer, requires go to bar)
Evidence: 0.70
¬ Typical(buy beer, causes exchaning money with bartender)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.45
Typical(buy beer, requires go to bar)
Evidence: 0.71
¬ Typical(buy beer, requires call bar tender)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.52
Salient(buy beer, requires go to bar)
Evidence: 0.45
¬ Typical(buy beer, requires go to bar)
Evidence: 0.51
¬ Remarkable(buy beer, requires go to bar)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Plausible(buy beer, requires go to bar)
Evidence: 0.45
¬ Typical(buy beer, requires go to bar)