buy hamburger: requires go to fast food chain

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to fast food chain 1.00
be motivated by fast food 0.87
requires go to fast food joint 0.85
requires goto fast food resturaunt 0.81
requires go to store 0.77
be used to patronize fast food establishment 0.77
requires find restaurant 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.78
Plausible(buy hamburger, requires go to fast food chain)
Evidence: 0.59
¬ Salient(buy hamburger, requires go to fast food chain)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.50
Typical(buy hamburger, requires go to fast food chain)
Evidence: 0.16
¬ Typical(buy hamburger, be motivated by fast food)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.50
Typical(buy hamburger, requires go to fast food chain)
Evidence: 0.14
¬ Typical(buy hamburger, requires find restaurant)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.50
Typical(buy hamburger, requires go to fast food chain)
Evidence: 0.22
¬ Typical(buy hamburger, requires go to store)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.78
Plausible(buy hamburger, requires go to fast food chain)
Evidence: 0.94
¬ Plausible(buy hamburger, be motivated by fast food)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.78
Plausible(buy hamburger, requires go to fast food chain)
Evidence: 0.60
¬ Plausible(buy hamburger, be used to patronize fast food establishment)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.78
Plausible(buy hamburger, requires go to fast food chain)
Evidence: 0.81
¬ Plausible(buy hamburger, requires goto fast food resturaunt)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.59
Salient(buy hamburger, requires go to fast food chain)
Evidence: 0.43
¬ Salient(buy hamburger, requires goto fast food resturaunt)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.47
Remarkable(buy hamburger, requires go to fast food chain)
Evidence: 0.31
¬ Remarkable(buy hamburger, be used to patronize fast food establishment)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.59
Salient(buy hamburger, requires go to fast food chain)
Evidence: 0.41
¬ Salient(buy hamburger, be used to patronize fast food establishment)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.50
Typical(buy hamburger, requires go to fast food chain)
Evidence: 0.45
¬ Typical(buy hamburger, requires goto fast food resturaunt)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.78
Plausible(buy hamburger, requires go to fast food chain)
Evidence: 0.93
¬ Plausible(buy hamburger, requires go to store)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.78
Plausible(buy hamburger, requires go to fast food chain)
Evidence: 0.96
¬ Plausible(buy hamburger, requires find restaurant)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.87
Evidence: 0.59
Salient(buy hamburger, requires go to fast food chain)
Evidence: 0.77
¬ Salient(buy hamburger, be motivated by fast food)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.47
Remarkable(buy hamburger, requires go to fast food chain)
Evidence: 0.54
¬ Remarkable(buy hamburger, requires goto fast food resturaunt)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.47
Remarkable(buy hamburger, requires go to fast food chain)
Evidence: 0.56
¬ Remarkable(buy hamburger, requires go to store)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.59
Salient(buy hamburger, requires go to fast food chain)
Evidence: 0.78
¬ Salient(buy hamburger, requires go to store)
0.42
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.59
Salient(buy hamburger, requires go to fast food chain)
Evidence: 0.83
¬ Salient(buy hamburger, requires find restaurant)
0.41
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.87
Evidence: 0.47
Remarkable(buy hamburger, requires go to fast food chain)
Evidence: 0.84
¬ Remarkable(buy hamburger, be motivated by fast food)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.50
Typical(buy hamburger, requires go to fast food chain)
Evidence: 0.80
¬ Typical(buy hamburger, be used to patronize fast food establishment)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.47
Remarkable(buy hamburger, requires go to fast food chain)
Evidence: 0.74
¬ Remarkable(buy hamburger, requires find restaurant)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.59
Salient(buy hamburger, requires go to fast food chain)
Evidence: 0.50
¬ Typical(buy hamburger, requires go to fast food chain)
Evidence: 0.47
¬ Remarkable(buy hamburger, requires go to fast food chain)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.78
Plausible(buy hamburger, requires go to fast food chain)
Evidence: 0.50
¬ Typical(buy hamburger, requires go to fast food chain)