buy present for others: causes person may not like it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes person may not like it 1.00
causes you might make someone happy 0.91
causes those person like you more 0.90
requires know what they like to do 0.87
requires know what they like 0.86
causes you make person happy 0.86
be used to make them like you 0.86
requires find out what they like 0.85
requires ask them what they like 0.85
be motivated by you like them 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.96
Plausible(buy present for others, causes person may not like it)
Evidence: 0.53
¬ Salient(buy present for others, causes person may not like it)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.96
Plausible(buy present for others, causes person may not like it)
Evidence: 0.98
¬ Plausible(buy present for others, causes you might make someone happy)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.13
Typical(buy present for others, causes person may not like it)
Evidence: 0.06
¬ Typical(buy present for others, causes you might make someone happy)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.96
Plausible(buy present for others, causes person may not like it)
Evidence: 0.97
¬ Plausible(buy present for others, causes those person like you more)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.13
Typical(buy present for others, causes person may not like it)
Evidence: 0.03
¬ Typical(buy present for others, requires know what they like to do)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.92
Remarkable(buy present for others, causes person may not like it)
Evidence: 0.96
¬ Remarkable(buy present for others, causes you might make someone happy)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.13
Typical(buy present for others, causes person may not like it)
Evidence: 0.08
¬ Typical(buy present for others, causes those person like you more)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Remarkable(buy present for others, causes person may not like it)
Evidence: 0.94
¬ Remarkable(buy present for others, causes those person like you more)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(buy present for others, causes person may not like it)
Evidence: 1.00
¬ Plausible(buy present for others, requires know what they like to do)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Plausible(buy present for others, causes person may not like it)
Evidence: 0.99
¬ Plausible(buy present for others, requires know what they like)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.13
Typical(buy present for others, causes person may not like it)
Evidence: 0.05
¬ Typical(buy present for others, requires know what they like)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(buy present for others, causes person may not like it)
Evidence: 0.98
¬ Plausible(buy present for others, requires find out what they like)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.13
Typical(buy present for others, causes person may not like it)
Evidence: 0.04
¬ Typical(buy present for others, be motivated by you like them)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.13
Typical(buy present for others, causes person may not like it)
Evidence: 0.06
¬ Typical(buy present for others, requires find out what they like)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Plausible(buy present for others, causes person may not like it)
Evidence: 0.99
¬ Plausible(buy present for others, be motivated by you like them)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Remarkable(buy present for others, causes person may not like it)
Evidence: 0.96
¬ Remarkable(buy present for others, requires know what they like to do)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Remarkable(buy present for others, causes person may not like it)
Evidence: 0.96
¬ Remarkable(buy present for others, requires know what they like)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Remarkable(buy present for others, causes person may not like it)
Evidence: 0.96
¬ Remarkable(buy present for others, requires find out what they like)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.92
Remarkable(buy present for others, causes person may not like it)
Evidence: 0.96
¬ Remarkable(buy present for others, be motivated by you like them)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.53
Salient(buy present for others, causes person may not like it)
Evidence: 0.74
¬ Salient(buy present for others, causes those person like you more)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.91
Evidence: 0.53
Salient(buy present for others, causes person may not like it)
Evidence: 0.76
¬ Salient(buy present for others, causes you might make someone happy)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.85
Evidence: 0.53
Salient(buy present for others, causes person may not like it)
Evidence: 0.78
¬ Salient(buy present for others, requires find out what they like)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.86
Evidence: 0.53
Salient(buy present for others, causes person may not like it)
Evidence: 0.80
¬ Salient(buy present for others, requires know what they like)
0.44
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.84
Evidence: 0.53
Salient(buy present for others, causes person may not like it)
Evidence: 0.83
¬ Salient(buy present for others, be motivated by you like them)
0.43
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.87
Evidence: 0.53
Salient(buy present for others, causes person may not like it)
Evidence: 0.91
¬ Salient(buy present for others, requires know what they like to do)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.53
Salient(buy present for others, causes person may not like it)
Evidence: 0.13
¬ Typical(buy present for others, causes person may not like it)
Evidence: 0.92
¬ Remarkable(buy present for others, causes person may not like it)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(buy present for others, causes person may not like it)
Evidence: 0.13
¬ Typical(buy present for others, causes person may not like it)