buy present: be used to give gift that make person happy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to give gift that make person happy 1.00
be motivated by give someone gift 0.94
be used to get gift to give 0.93
be used to make gift 0.91
be motivated by make someone happy 0.88
be motivated by give them to person 0.87
causes you make someone happy 0.87
be motivated by do something nice for other person 0.87
be used to make others happy 0.86
be motivated by make friend happy 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.49
¬ Salient(buy present, be used to give gift that make person happy)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.91
Remarkable(buy present, be used to give gift that make person happy)
Evidence: 0.37
¬ Remarkable(buy present, be used to make gift)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.91
Remarkable(buy present, be used to give gift that make person happy)
Evidence: 0.82
¬ Remarkable(buy present, be motivated by give someone gift)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.91
Remarkable(buy present, be used to give gift that make person happy)
Evidence: 0.79
¬ Remarkable(buy present, be used to get gift to give)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.91
Remarkable(buy present, be used to give gift that make person happy)
Evidence: 0.58
¬ Remarkable(buy present, be used to make others happy)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.91
Remarkable(buy present, be used to give gift that make person happy)
Evidence: 0.78
¬ Remarkable(buy present, be motivated by make someone happy)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.82
¬ Plausible(buy present, be used to get gift to give)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.91
Remarkable(buy present, be used to give gift that make person happy)
Evidence: 0.85
¬ Remarkable(buy present, causes you make someone happy)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.91
Remarkable(buy present, be used to give gift that make person happy)
Evidence: 0.87
¬ Remarkable(buy present, be motivated by give them to person)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.91
Remarkable(buy present, be used to give gift that make person happy)
Evidence: 0.65
¬ Remarkable(buy present, be motivated by make friend happy)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.94
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.89
¬ Plausible(buy present, be motivated by give someone gift)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.91
Remarkable(buy present, be used to give gift that make person happy)
Evidence: 0.91
¬ Remarkable(buy present, be motivated by do something nice for other person)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.76
¬ Plausible(buy present, be used to make gift)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.71
¬ Plausible(buy present, be motivated by make someone happy)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.25
Typical(buy present, be used to give gift that make person happy)
Evidence: 0.23
¬ Typical(buy present, be motivated by give someone gift)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.64
¬ Plausible(buy present, be used to make others happy)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.58
¬ Plausible(buy present, be motivated by make friend happy)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.83
¬ Plausible(buy present, causes you make someone happy)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.83
¬ Plausible(buy present, be motivated by give them to person)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.87
¬ Plausible(buy present, be motivated by do something nice for other person)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.25
Typical(buy present, be used to give gift that make person happy)
Evidence: 0.21
¬ Typical(buy present, be motivated by do something nice for other person)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.49
Salient(buy present, be used to give gift that make person happy)
Evidence: 0.34
¬ Salient(buy present, be used to make others happy)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.25
Typical(buy present, be used to give gift that make person happy)
Evidence: 0.34
¬ Typical(buy present, be used to get gift to give)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.49
Salient(buy present, be used to give gift that make person happy)
Evidence: 0.37
¬ Salient(buy present, be motivated by make friend happy)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.25
Typical(buy present, be used to give gift that make person happy)
Evidence: 0.29
¬ Typical(buy present, be motivated by give them to person)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.49
Salient(buy present, be used to give gift that make person happy)
Evidence: 0.44
¬ Salient(buy present, be motivated by make someone happy)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.25
Typical(buy present, be used to give gift that make person happy)
Evidence: 0.31
¬ Typical(buy present, causes you make someone happy)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.93
Evidence: 0.49
Salient(buy present, be used to give gift that make person happy)
Evidence: 0.57
¬ Salient(buy present, be used to get gift to give)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.49
Salient(buy present, be used to give gift that make person happy)
Evidence: 0.56
¬ Salient(buy present, be used to make gift)
0.55
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.94
Evidence: 0.49
Salient(buy present, be used to give gift that make person happy)
Evidence: 0.61
¬ Salient(buy present, be motivated by give someone gift)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.49
Salient(buy present, be used to give gift that make person happy)
Evidence: 0.52
¬ Salient(buy present, be motivated by give them to person)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.49
Salient(buy present, be used to give gift that make person happy)
Evidence: 0.56
¬ Salient(buy present, causes you make someone happy)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.49
Salient(buy present, be used to give gift that make person happy)
Evidence: 0.59
¬ Salient(buy present, be motivated by do something nice for other person)
0.48
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.88
Evidence: 0.25
Typical(buy present, be used to give gift that make person happy)
Evidence: 0.48
¬ Typical(buy present, be motivated by make someone happy)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.91
Evidence: 0.25
Typical(buy present, be used to give gift that make person happy)
Evidence: 0.53
¬ Typical(buy present, be used to make gift)
0.38
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.86
Evidence: 0.25
Typical(buy present, be used to give gift that make person happy)
Evidence: 0.64
¬ Typical(buy present, be used to make others happy)
0.36
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.85
Evidence: 0.25
Typical(buy present, be used to give gift that make person happy)
Evidence: 0.68
¬ Typical(buy present, be motivated by make friend happy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.49
Salient(buy present, be used to give gift that make person happy)
Evidence: 0.25
¬ Typical(buy present, be used to give gift that make person happy)
Evidence: 0.91
¬ Remarkable(buy present, be used to give gift that make person happy)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.84
Plausible(buy present, be used to give gift that make person happy)
Evidence: 0.25
¬ Typical(buy present, be used to give gift that make person happy)