buy something for love one: causes good thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes good thing 1.00
causes make you happy 0.83
requires think of what they like 0.83
causes make love one happy 0.82
causes get some love 0.82
be used to make them feel good 0.82
requires think about what they like 0.82
causes me great pleasure 0.82
causes make them happy 0.81
requires know what love one want 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(buy something for love one, causes good thing)
Evidence: 0.92
¬ Salient(buy something for love one, causes good thing)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 1.00
Plausible(buy something for love one, causes good thing)
Evidence: 1.00
¬ Plausible(buy something for love one, causes make you happy)
0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 1.00
Plausible(buy something for love one, causes good thing)
Evidence: 1.00
¬ Plausible(buy something for love one, requires think of what they like)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.04
Typical(buy something for love one, causes good thing)
Evidence: 0.02
¬ Typical(buy something for love one, causes make you happy)
0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 1.00
Plausible(buy something for love one, causes good thing)
Evidence: 1.00
¬ Plausible(buy something for love one, causes get some love)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 1.00
Plausible(buy something for love one, causes good thing)
Evidence: 1.00
¬ Plausible(buy something for love one, be used to make them feel good)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 1.00
Plausible(buy something for love one, causes good thing)
Evidence: 1.00
¬ Plausible(buy something for love one, causes me great pleasure)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.04
Typical(buy something for love one, causes good thing)
Evidence: 0.02
¬ Typical(buy something for love one, requires think of what they like)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 1.00
Plausible(buy something for love one, causes good thing)
Evidence: 1.00
¬ Plausible(buy something for love one, causes make them happy)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 1.00
Plausible(buy something for love one, causes good thing)
Evidence: 1.00
¬ Plausible(buy something for love one, requires know what love one want)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.04
Typical(buy something for love one, causes good thing)
Evidence: 0.02
¬ Typical(buy something for love one, causes get some love)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.04
Typical(buy something for love one, causes good thing)
Evidence: 0.01
¬ Typical(buy something for love one, requires know what love one want)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.04
Typical(buy something for love one, causes good thing)
Evidence: 0.02
¬ Typical(buy something for love one, be used to make them feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.04
Typical(buy something for love one, causes good thing)
Evidence: 0.02
¬ Typical(buy something for love one, causes make them happy)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.04
Typical(buy something for love one, causes good thing)
Evidence: 0.04
¬ Typical(buy something for love one, causes me great pleasure)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.92
Salient(buy something for love one, causes good thing)
Evidence: 0.95
¬ Salient(buy something for love one, causes make you happy)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.92
Remarkable(buy something for love one, causes good thing)
Evidence: 0.97
¬ Remarkable(buy something for love one, causes make you happy)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.92
Salient(buy something for love one, causes good thing)
Evidence: 0.94
¬ Salient(buy something for love one, requires think of what they like)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.92
Remarkable(buy something for love one, causes good thing)
Evidence: 0.97
¬ Remarkable(buy something for love one, requires think of what they like)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.92
Salient(buy something for love one, causes good thing)
Evidence: 0.87
¬ Salient(buy something for love one, causes me great pleasure)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Salient(buy something for love one, causes good thing)
Evidence: 0.95
¬ Salient(buy something for love one, causes get some love)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Salient(buy something for love one, causes good thing)
Evidence: 0.93
¬ Salient(buy something for love one, be used to make them feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.92
Salient(buy something for love one, causes good thing)
Evidence: 0.92
¬ Salient(buy something for love one, causes make them happy)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Remarkable(buy something for love one, causes good thing)
Evidence: 0.97
¬ Remarkable(buy something for love one, causes get some love)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Remarkable(buy something for love one, causes good thing)
Evidence: 0.94
¬ Remarkable(buy something for love one, causes me great pleasure)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Salient(buy something for love one, causes good thing)
Evidence: 0.95
¬ Salient(buy something for love one, requires know what love one want)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Remarkable(buy something for love one, causes good thing)
Evidence: 0.97
¬ Remarkable(buy something for love one, be used to make them feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Remarkable(buy something for love one, causes good thing)
Evidence: 0.97
¬ Remarkable(buy something for love one, causes make them happy)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Remarkable(buy something for love one, causes good thing)
Evidence: 0.97
¬ Remarkable(buy something for love one, requires know what love one want)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Salient(buy something for love one, causes good thing)
Evidence: 0.04
¬ Typical(buy something for love one, causes good thing)
Evidence: 0.92
¬ Remarkable(buy something for love one, causes good thing)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(buy something for love one, causes good thing)
Evidence: 0.04
¬ Typical(buy something for love one, causes good thing)