buy something for love one: requires get money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get money 1.00
requires money 0.95
requires have some money 0.91
requires go to shop with money 0.88
causes you spend money 0.86
causes spend money 0.84
requires have some cash 0.84
be used to pay attention to them 0.78
be used to try to get out of trouble 0.76
requires gind merchat 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(buy something for love one, requires get money)
Evidence: 0.92
¬ Salient(buy something for love one, requires get money)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.99
Plausible(buy something for love one, requires get money)
Evidence: 0.96
¬ Plausible(buy something for love one, requires money)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.88
Remarkable(buy something for love one, requires get money)
Evidence: 0.36
¬ Remarkable(buy something for love one, requires money)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(buy something for love one, requires get money)
Evidence: 0.99
¬ Plausible(buy something for love one, requires have some money)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.92
Salient(buy something for love one, requires get money)
Evidence: 0.87
¬ Salient(buy something for love one, requires money)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(buy something for love one, requires get money)
Evidence: 0.98
¬ Plausible(buy something for love one, causes you spend money)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.05
Typical(buy something for love one, requires get money)
Evidence: 0.07
¬ Typical(buy something for love one, requires have some money)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.92
Salient(buy something for love one, requires get money)
Evidence: 0.90
¬ Salient(buy something for love one, requires have some money)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.88
Remarkable(buy something for love one, requires get money)
Evidence: 0.88
¬ Remarkable(buy something for love one, requires have some money)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Salient(buy something for love one, requires get money)
Evidence: 0.87
¬ Salient(buy something for love one, causes you spend money)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.88
Remarkable(buy something for love one, requires get money)
Evidence: 0.67
¬ Remarkable(buy something for love one, causes you spend money)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.99
Plausible(buy something for love one, requires get money)
Evidence: 0.98
¬ Plausible(buy something for love one, be used to pay attention to them)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.99
Plausible(buy something for love one, requires get money)
Evidence: 0.91
¬ Plausible(buy something for love one, be used to try to get out of trouble)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.88
Remarkable(buy something for love one, requires get money)
Evidence: 0.28
¬ Remarkable(buy something for love one, be used to pay attention to them)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.05
Typical(buy something for love one, requires get money)
Evidence: 0.13
¬ Typical(buy something for love one, causes you spend money)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.99
Plausible(buy something for love one, requires get money)
Evidence: 0.81
¬ Plausible(buy something for love one, requires gind merchat)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.05
Typical(buy something for love one, requires get money)
Evidence: 0.23
¬ Typical(buy something for love one, requires money)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.88
Remarkable(buy something for love one, requires get money)
Evidence: 0.15
¬ Remarkable(buy something for love one, requires gind merchat)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.92
Salient(buy something for love one, requires get money)
Evidence: 0.52
¬ Salient(buy something for love one, be used to try to get out of trouble)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.92
Salient(buy something for love one, requires get money)
Evidence: 0.91
¬ Salient(buy something for love one, be used to pay attention to them)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.92
Salient(buy something for love one, requires get money)
Evidence: 0.61
¬ Salient(buy something for love one, requires gind merchat)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.88
Remarkable(buy something for love one, requires get money)
Evidence: 0.78
¬ Remarkable(buy something for love one, be used to try to get out of trouble)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.05
Typical(buy something for love one, requires get money)
Evidence: 0.17
¬ Typical(buy something for love one, be used to pay attention to them)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.05
Typical(buy something for love one, requires get money)
Evidence: 0.31
¬ Typical(buy something for love one, be used to try to get out of trouble)
0.21
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.76
Evidence: 0.05
Typical(buy something for love one, requires get money)
Evidence: 0.72
¬ Typical(buy something for love one, requires gind merchat)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Salient(buy something for love one, requires get money)
Evidence: 0.05
¬ Typical(buy something for love one, requires get money)
Evidence: 0.88
¬ Remarkable(buy something for love one, requires get money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(buy something for love one, requires get money)
Evidence: 0.05
¬ Typical(buy something for love one, requires get money)