buy something: be used to pleasure

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to pleasure 1.00
be used to personal gratification 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.82
Plausible(buy something, be used to pleasure)
Evidence: 0.62
¬ Salient(buy something, be used to pleasure)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.58
Typical(buy something, be used to pleasure)
Evidence: 0.32
¬ Typical(buy something, be used to personal gratification)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.82
Plausible(buy something, be used to pleasure)
Evidence: 0.92
¬ Plausible(buy something, be used to personal gratification)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.19
Remarkable(buy something, be used to pleasure)
Evidence: 0.25
¬ Remarkable(buy something, be used to personal gratification)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.62
Salient(buy something, be used to pleasure)
Evidence: 0.83
¬ Salient(buy something, be used to personal gratification)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.62
Salient(buy something, be used to pleasure)
Evidence: 0.58
¬ Typical(buy something, be used to pleasure)
Evidence: 0.19
¬ Remarkable(buy something, be used to pleasure)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.82
Plausible(buy something, be used to pleasure)
Evidence: 0.58
¬ Typical(buy something, be used to pleasure)