buy something: requires bring cash

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires bring cash 1.00
requires cash 0.92
requires money 0.80
requires pay 0.78
requires spend money 0.77
requires save some money 0.77
requires have cash readily available 0.77
requires go to mall with money 0.76
requires carry purse 0.76
be used to spend money 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.70
¬ Salient(buy something, requires bring cash)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.97
¬ Plausible(buy something, requires cash)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.14
Typical(buy something, requires bring cash)
Evidence: 0.16
¬ Typical(buy something, requires cash)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.99
¬ Plausible(buy something, requires money)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.14
Typical(buy something, requires bring cash)
Evidence: 0.05
¬ Typical(buy something, requires money)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.95
¬ Plausible(buy something, requires pay)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.99
¬ Plausible(buy something, requires spend money)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.98
¬ Plausible(buy something, requires save some money)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.90
¬ Plausible(buy something, requires have cash readily available)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.14
Typical(buy something, requires bring cash)
Evidence: 0.04
¬ Typical(buy something, requires spend money)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.86
¬ Plausible(buy something, requires go to mall with money)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.71
¬ Plausible(buy something, requires carry purse)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.61
Remarkable(buy something, requires bring cash)
Evidence: 0.06
¬ Remarkable(buy something, requires carry purse)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.98
¬ Plausible(buy something, be used to spend money)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.61
Remarkable(buy something, requires bring cash)
Evidence: 0.53
¬ Remarkable(buy something, requires cash)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.14
Typical(buy something, requires bring cash)
Evidence: 0.07
¬ Typical(buy something, requires save some money)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.70
Salient(buy something, requires bring cash)
Evidence: 0.19
¬ Salient(buy something, requires carry purse)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.14
Typical(buy something, requires bring cash)
Evidence: 0.08
¬ Typical(buy something, be used to spend money)
0.59
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.92
Evidence: 0.70
Salient(buy something, requires bring cash)
Evidence: 0.85
¬ Salient(buy something, requires cash)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.70
Salient(buy something, requires bring cash)
Evidence: 0.36
¬ Salient(buy something, requires go to mall with money)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.61
Remarkable(buy something, requires bring cash)
Evidence: 0.37
¬ Remarkable(buy something, requires have cash readily available)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.14
Typical(buy something, requires bring cash)
Evidence: 0.21
¬ Typical(buy something, requires pay)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.61
Remarkable(buy something, requires bring cash)
Evidence: 0.57
¬ Remarkable(buy something, requires pay)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.70
Salient(buy something, requires bring cash)
Evidence: 0.76
¬ Salient(buy something, requires pay)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.70
Salient(buy something, requires bring cash)
Evidence: 0.76
¬ Salient(buy something, requires have cash readily available)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.70
Salient(buy something, requires bring cash)
Evidence: 0.88
¬ Salient(buy something, requires money)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.70
Salient(buy something, requires bring cash)
Evidence: 0.83
¬ Salient(buy something, requires save some money)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.70
Salient(buy something, requires bring cash)
Evidence: 0.81
¬ Salient(buy something, be used to spend money)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.70
Salient(buy something, requires bring cash)
Evidence: 0.92
¬ Salient(buy something, requires spend money)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.61
Remarkable(buy something, requires bring cash)
Evidence: 0.75
¬ Remarkable(buy something, requires go to mall with money)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.14
Typical(buy something, requires bring cash)
Evidence: 0.35
¬ Typical(buy something, requires have cash readily available)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.14
Typical(buy something, requires bring cash)
Evidence: 0.37
¬ Typical(buy something, requires go to mall with money)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.61
Remarkable(buy something, requires bring cash)
Evidence: 0.91
¬ Remarkable(buy something, requires money)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.61
Remarkable(buy something, requires bring cash)
Evidence: 0.87
¬ Remarkable(buy something, be used to spend money)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.61
Remarkable(buy something, requires bring cash)
Evidence: 0.91
¬ Remarkable(buy something, requires spend money)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.61
Remarkable(buy something, requires bring cash)
Evidence: 0.92
¬ Remarkable(buy something, requires save some money)
0.14
Rule weight: 0.85
Evidence weight: 0.21
Similarity weight: 0.76
Evidence: 0.14
Typical(buy something, requires bring cash)
Evidence: 0.92
¬ Typical(buy something, requires carry purse)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.70
Salient(buy something, requires bring cash)
Evidence: 0.14
¬ Typical(buy something, requires bring cash)
Evidence: 0.61
¬ Remarkable(buy something, requires bring cash)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(buy something, requires bring cash)
Evidence: 0.14
¬ Typical(buy something, requires bring cash)