buying: be from gamestop

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.61
, thing
Weight: 0.56
, crime
Weight: 0.56
, matter
Weight: 0.56
, contract
Weight: 0.54
Siblings buy
Weight: 0.35
, business activity
Weight: 0.34
, shopping
Weight: 0.33
, spending
Weight: 0.32
, eating
Weight: 0.32

Related properties

Property Similarity
be from gamestop 1.00
be on amazon uk 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.38
Plausible(buying, be from gamestop)
Evidence: 0.26
¬ Salient(buying, be from gamestop)

Similarity expansion

0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.20
Remarkable(buying, be from gamestop)
Evidence: 0.38
¬ Remarkable(buying, be on amazon uk)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.63
Typical(buying, be from gamestop)
Evidence: 0.95
¬ Typical(buying, be on amazon uk)
0.32
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.38
Plausible(buying, be from gamestop)
Evidence: 0.83
¬ Plausible(buying, be on amazon uk)
0.26
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.77
Evidence: 0.26
Salient(buying, be from gamestop)
Evidence: 0.80
¬ Salient(buying, be on amazon uk)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.26
Salient(buying, be from gamestop)
Evidence: 0.63
¬ Typical(buying, be from gamestop)
Evidence: 0.20
¬ Remarkable(buying, be from gamestop)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.38
Plausible(buying, be from gamestop)
Evidence: 0.63
¬ Typical(buying, be from gamestop)