cad: lose value

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents work
Weight: 0.55
, application
Weight: 0.53
, computer program
Weight: 0.51
, computer
Weight: 0.50
, word
Weight: 0.48
Siblings asshole
Weight: 0.31
, computer programmer
Weight: 0.30
, whore
Weight: 0.30
, computer game
Weight: 0.30

Related properties

Property Similarity
lose value 1.00
has quality worth 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.56
Plausible(cad, lose value)
Evidence: 0.46
¬ Salient(cad, lose value)

Similarity expansion

0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.73
Typical(cad, lose value)
Evidence: 0.57
¬ Typical(cad, has quality worth)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.56
Plausible(cad, lose value)
Evidence: 0.63
¬ Plausible(cad, has quality worth)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.46
Salient(cad, lose value)
Evidence: 0.83
¬ Salient(cad, has quality worth)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.32
Remarkable(cad, lose value)
Evidence: 0.83
¬ Remarkable(cad, has quality worth)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.46
Salient(cad, lose value)
Evidence: 0.73
¬ Typical(cad, lose value)
Evidence: 0.32
¬ Remarkable(cad, lose value)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.56
Plausible(cad, lose value)
Evidence: 0.73
¬ Typical(cad, lose value)