cam: is johnson playing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents mechanism
Weight: 0.60
, product
Weight: 0.57
, guy
Weight: 0.53
, application
Weight: 0.51
Siblings button
Weight: 0.32
, compact disc
Weight: 0.32
, immune system
Weight: 0.31
, piston
Weight: 0.31
, webcam
Weight: 0.31

Related properties

Property Similarity
is johnson playing 1.00
is newton good 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.18
Plausible(cam, is johnson playing)
Evidence: 0.17
¬ Salient(cam, is johnson playing)

Similarity expansion

0.31
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.75
Evidence: 0.42
Typical(cam, is johnson playing)
Evidence: 0.90
¬ Typical(cam, is newton good)
0.30
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.75
Evidence: 0.17
Remarkable(cam, is johnson playing)
Evidence: 0.64
¬ Remarkable(cam, is newton good)
0.18
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.75
Evidence: 0.18
Plausible(cam, is johnson playing)
Evidence: 0.87
¬ Plausible(cam, is newton good)
0.15
Rule weight: 0.85
Evidence weight: 0.23
Similarity weight: 0.75
Evidence: 0.17
Salient(cam, is johnson playing)
Evidence: 0.93
¬ Salient(cam, is newton good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.17
Salient(cam, is johnson playing)
Evidence: 0.42
¬ Typical(cam, is johnson playing)
Evidence: 0.17
¬ Remarkable(cam, is johnson playing)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.18
Plausible(cam, is johnson playing)
Evidence: 0.42
¬ Typical(cam, is johnson playing)