cannon: cost time

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gun
Weight: 0.59
, thing
Weight: 0.58
, device
Weight: 0.55
, artifact
Weight: 0.52
Siblings machine gun
Weight: 0.34
, bazooka
Weight: 0.33
, weapon
Weight: 0.32

Related properties

Property Similarity
cost time 1.00
cost 1000 manpower 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.48
Plausible(cannon, cost time)
Evidence: 0.44
¬ Salient(cannon, cost time)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.40
Remarkable(cannon, cost time)
Evidence: 0.22
¬ Remarkable(cannon, cost 1000 manpower)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.44
Salient(cannon, cost time)
Evidence: 0.38
¬ Salient(cannon, cost 1000 manpower)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.61
Typical(cannon, cost time)
Evidence: 0.72
¬ Typical(cannon, cost 1000 manpower)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.48
Plausible(cannon, cost time)
Evidence: 0.90
¬ Plausible(cannon, cost 1000 manpower)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.44
Salient(cannon, cost time)
Evidence: 0.61
¬ Typical(cannon, cost time)
Evidence: 0.40
¬ Remarkable(cannon, cost time)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.48
Plausible(cannon, cost time)
Evidence: 0.61
¬ Typical(cannon, cost time)