casual: is matchmaking completely broken

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, word
Weight: 0.48
, look
Weight: 0.46
, woman
Weight: 0.44
Siblings cute
Weight: 0.30
, nice
Weight: 0.30
, fun
Weight: 0.30

Related properties

Property Similarity
is matchmaking completely broken 1.00
is matchmaking broken 0.95
is matchmaking terrible 0.88
is matchmaking 0.88
matchmaking shit 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.59
Plausible(casual, is matchmaking completely broken)
Evidence: 0.15
¬ Salient(casual, is matchmaking completely broken)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.07
Remarkable(casual, is matchmaking completely broken)
Evidence: 0.03
¬ Remarkable(casual, is matchmaking terrible)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.15
Salient(casual, is matchmaking completely broken)
Evidence: 0.07
¬ Salient(casual, is matchmaking terrible)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.07
Remarkable(casual, is matchmaking completely broken)
Evidence: 0.16
¬ Remarkable(casual, is matchmaking broken)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.59
Plausible(casual, is matchmaking completely broken)
Evidence: 0.40
¬ Plausible(casual, is matchmaking terrible)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.48
Typical(casual, is matchmaking completely broken)
Evidence: 0.32
¬ Typical(casual, is matchmaking terrible)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.15
Salient(casual, is matchmaking completely broken)
Evidence: 0.30
¬ Salient(casual, is matchmaking broken)
0.53
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.95
Evidence: 0.59
Plausible(casual, is matchmaking completely broken)
Evidence: 0.86
¬ Plausible(casual, is matchmaking broken)
0.52
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.95
Evidence: 0.48
Typical(casual, is matchmaking completely broken)
Evidence: 0.70
¬ Typical(casual, is matchmaking broken)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.86
Evidence: 0.07
Remarkable(casual, is matchmaking completely broken)
Evidence: 0.40
¬ Remarkable(casual, matchmaking shit)
0.44
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.88
Evidence: 0.59
Plausible(casual, is matchmaking completely broken)
Evidence: 1.00
¬ Plausible(casual, is matchmaking)
0.44
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.86
Evidence: 0.59
Plausible(casual, is matchmaking completely broken)
Evidence: 0.99
¬ Plausible(casual, matchmaking shit)
0.42
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.88
Evidence: 0.07
Remarkable(casual, is matchmaking completely broken)
Evidence: 0.47
¬ Remarkable(casual, is matchmaking)
0.37
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.88
Evidence: 0.48
Typical(casual, is matchmaking completely broken)
Evidence: 0.99
¬ Typical(casual, is matchmaking)
0.37
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.86
Evidence: 0.48
Typical(casual, is matchmaking completely broken)
Evidence: 0.97
¬ Typical(casual, matchmaking shit)
0.15
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.86
Evidence: 0.15
Salient(casual, is matchmaking completely broken)
Evidence: 0.94
¬ Salient(casual, matchmaking shit)
0.12
Rule weight: 0.85
Evidence weight: 0.16
Similarity weight: 0.88
Evidence: 0.15
Salient(casual, is matchmaking completely broken)
Evidence: 0.99
¬ Salient(casual, is matchmaking)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.15
Salient(casual, is matchmaking completely broken)
Evidence: 0.48
¬ Typical(casual, is matchmaking completely broken)
Evidence: 0.07
¬ Remarkable(casual, is matchmaking completely broken)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.59
Plausible(casual, is matchmaking completely broken)
Evidence: 0.48
¬ Typical(casual, is matchmaking completely broken)