cause: achieve design

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents consequence
Weight: 0.66
, factor
Weight: 0.62
, source
Weight: 0.62
, characteristic
Weight: 0.61
Siblings reason
Weight: 0.74
, lead poisoning
Weight: 0.67
, cystic fibrosis
Weight: 0.67
, dehydration
Weight: 0.66
, chemical reaction
Weight: 0.63

Related properties

Property Similarity
achieve design 1.00
achieve great design 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.53
Plausible(cause, achieve design)
Evidence: 0.54
¬ Salient(cause, achieve design)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.48
Remarkable(cause, achieve design)
Evidence: 0.40
¬ Remarkable(cause, achieve great design)
0.57
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.96
Evidence: 0.54
Salient(cause, achieve design)
Evidence: 0.67
¬ Salient(cause, achieve great design)
0.55
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.96
Evidence: 0.60
Typical(cause, achieve design)
Evidence: 0.81
¬ Typical(cause, achieve great design)
0.55
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.96
Evidence: 0.53
Plausible(cause, achieve design)
Evidence: 0.69
¬ Plausible(cause, achieve great design)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.54
Salient(cause, achieve design)
Evidence: 0.60
¬ Typical(cause, achieve design)
Evidence: 0.48
¬ Remarkable(cause, achieve design)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.53
Plausible(cause, achieve design)
Evidence: 0.60
¬ Typical(cause, achieve design)